Difference between revisions of "Shields (skill tree)"

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old>Domppa100
(Fixed description.)
old>Domppa100
(Finished description's fixing.)
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|Raise Shield
|Raise Shield
|Activates the following effect for  2  turns:## +/*Block_Chance*/%  Block Chance# +/*Block_Power*/%  Block Power# +20%  Knockback Resistance# -100%  Dodge Chance## Passive bonus: # -5%  Cooldowns Duration for this skill tree
|Activates the following effect for  2  turns:
 
+/*Block_Chance*/%  Block Chance
 
+/*Block_Power*/%  Block Power
 
+20%  Knockback Resistance
 
-100%  Dodge Chance
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: No Target  
Target Type: No Target  
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|-
|-
|Shield Bash
|Shield Bash
|Performs a shield bash, dealing  /*Blunt_Damage*/ Crushing Damage .##Has a  /*Daze_Chance*/%  chance to  Daze  for  3  turns.##If the bash doesn't  Daze  the target, reduces  Shield Bash  and  Raise Shield  cooldowns by  3  turns.## Passive bonus: # -5%  Cooldowns Duration for this skill tree
|Performs a shield bash, dealing  /*Blunt_Damage*/ Crushing Damage .
 
Has a  /*Daze_Chance*/%  chance to  Daze  for  3  turns.
 
If the bash doesn't  Daze  the target, reduces  Shield Bash  and  Raise Shield  cooldowns by  3  turns.
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Object  
Target Type: Target Object  
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|-
|-
|Defensive Stance
|Defensive Stance
|Activates the following effect for  6  turns: ## +15%  Block Power# +7.5%  Counter Chance# -5%  Damage Taken# +10%  Fortitude##Each received attack prolongs the duration of this effect by  1  turn (up to  15  turns) and grants an extra stack of it (up to  6  stacks)##Each successful  Block  prolongs the duration of the effect by  1  turn, but decreases its number of stacks by  2 ..## Passive bonus: # -5%  Cooldowns Duration for this skill tree
|Activates the following effect for  6  turns:
 
+15%  Block Power
 
+7.5%  Counter Chance
 
-5%  Damage Taken
 
+10%  Fortitude
 
Each received attack prolongs the duration of this effect by  1  turn (up to  15  turns) and grants an extra stack of it (up to  6  stacks).
 
Each successful  Block  prolongs the duration of the effect by  1  turn, but decreases its number of stacks by  2.
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: No Target  
Target Type: No Target  
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|-
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|Breakthrough
|Breakthrough
|Shield bashes all enemies on three adjacent tiles dealing  /*Blunt_Damage*/ Crushing Damage .##Has a  /*Knockback_Chance*/%  chance to inflict  Knockback  to all enemies hit.#Reduces Cooldowns Duration for this skill tree by  2  for each enemy you Knockbacked with this skill.## Passive bonus: # -5%  Cooldowns Duration for this skill tree
|Shield bashes all enemies on three adjacent tiles dealing  /*Blunt_Damage*/ Crushing Damage.
 
Has a  /*Knockback_Chance*/%  chance to inflict  Knockback  to all enemies hit.
 
Reduces Cooldowns Duration for this skill tree by  2  for each enemy you Knockbacked with this skill.
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Area  
Target Type: Target Area  
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|-
|-
|Moment of Retribution
|Moment of Retribution
|Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by  1  turn.## Passive bonus: # -5%  Cooldowns Duration for this skill tree# +3%  Block Chance
|Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by  1  turn.
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
 
+3%  Block Chance
|Skill Type: Passive
|Skill Type: Passive


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|Retaliation
|Retaliation
|Performing a successful melee block has  20%  chance to  Shield Bash  the attacker.## Passive bonus: # -5%  Cooldowns Duration for this skill tree# +3%  Counter Chance.
|Performing a successful melee block has  20%  chance to  Shield Bash  the attacker.
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
 
+3%  Counter Chance.
|Skill Type: Passive
|Skill Type: Passive


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|Embodiment of Resilience
|Embodiment of Resilience
|Each fully blocked attack replenishes  3%  Max Energy.## Passive bonus: # -5%  Cooldowns Duration for this skill tree# -5%  Damage Taken
|Each fully blocked attack replenishes  3%  Max Energy.
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
 
-5%  Damage Taken
|Skill Type: Passive
|Skill Type: Passive


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|Last Bastion
|Last Bastion
|If your current Health is less than  35% , each attack you recieve has a chance to activate  Raise shield .#Increases the chance by  3%  for each  missing  percent of Max Health under  35% .## Passive bonus: # -5%  Cooldowns Duration for this skill tree# +5%  Fortitude
|If your current Health is less than  35% , each attack you recieve has a chance to activate  Raise shield.
Increases the chance by  3%  for each  missing  percent of Max Health under  35%.
 
Passive bonus:
 
-5%  Cooldowns Duration for this skill tree
 
+5%  Fortitude
|Skill Type: Passive
|Skill Type: Passive



Revision as of 22:23, 12 March 2020

This page shows all Shields skills.

Active skills

Skill Description Properties Treaties
Raise Shield Activates the following effect for 2 turns:

+/*Block_Chance*/% Block Chance

+/*Block_Power*/% Block Power

+20% Knockback Resistance

-100% Dodge Chance

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: No Target

Range: 1

Energy Cost: 12

Cooldown: 8

Modified by: Strength, Vitality

- Requires a shield

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Shield Bash Performs a shield bash, dealing /*Blunt_Damage*/ Crushing Damage .

Has a /*Daze_Chance*/% chance to Daze for 3 turns.

If the bash doesn't Daze the target, reduces Shield Bash and Raise Shield cooldowns by 3 turns.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Block Power

- Requires a shield

I
Defensive Stance Activates the following effect for 6 turns:

+15% Block Power

+7.5% Counter Chance

-5% Damage Taken

+10% Fortitude

Each received attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks).

Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: No Target

Range: 1

Energy Cost: 30

Cooldown: 16

- Requires a shield

I
Breakthrough Shield bashes all enemies on three adjacent tiles dealing /*Blunt_Damage*/ Crushing Damage.

Has a /*Knockback_Chance*/% chance to inflict Knockback to all enemies hit.

Reduces Cooldowns Duration for this skill tree by 2 for each enemy you Knockbacked with this skill.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Area

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Block Power

- Requires a shield

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Passive skills

Skill Description Properties Treaties
Moment of Retribution Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by 1 turn.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+3% Block Chance

Skill Type: Passive

- Requires a shield

I
Retaliation Performing a successful melee block has 20% chance to Shield Bash the attacker.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+3% Counter Chance.

Skill Type: Passive

- Requires a shield

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Embodiment of Resilience Each fully blocked attack replenishes 3% Max Energy.

Passive bonus:

-5% Cooldowns Duration for this skill tree

-5% Damage Taken

Skill Type: Passive

- Requires a shield

I
Last Bastion If your current Health is less than 35% , each attack you recieve has a chance to activate Raise shield.

Increases the chance by 3% for each missing percent of Max Health under 35%.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Fortitude

Skill Type: Passive

- Requires a shield

I