Difference between revisions of "Shields (skill tree)"
old>Domppa100 (Fixed description.) |
old>Domppa100 (Finished description's fixing.) |
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|Raise Shield | |Raise Shield | ||
|Activates the following effect for 2 turns: | |Activates the following effect for 2 turns: | ||
+/*Block_Chance*/% Block Chance | |||
+/*Block_Power*/% Block Power | |||
+20% Knockback Resistance | |||
-100% Dodge Chance | |||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
|Skill Type: Active | |Skill Type: Active | ||
Target Type: No Target | Target Type: No Target | ||
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|Shield Bash | |Shield Bash | ||
|Performs a shield bash, dealing /*Blunt_Damage*/ Crushing Damage . | |Performs a shield bash, dealing /*Blunt_Damage*/ Crushing Damage . | ||
Has a /*Daze_Chance*/% chance to Daze for 3 turns. | |||
If the bash doesn't Daze the target, reduces Shield Bash and Raise Shield cooldowns by 3 turns. | |||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
|Skill Type: Active | |Skill Type: Active | ||
Target Type: Target Object | Target Type: Target Object | ||
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|Defensive Stance | |Defensive Stance | ||
|Activates the following effect for 6 turns: | |Activates the following effect for 6 turns: | ||
+15% Block Power | |||
+7.5% Counter Chance | |||
-5% Damage Taken | |||
+10% Fortitude | |||
Each received attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks). | |||
Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2. | |||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
|Skill Type: Active | |Skill Type: Active | ||
Target Type: No Target | Target Type: No Target | ||
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|Breakthrough | |Breakthrough | ||
|Shield bashes all enemies on three adjacent tiles dealing /*Blunt_Damage*/ Crushing Damage . | |Shield bashes all enemies on three adjacent tiles dealing /*Blunt_Damage*/ Crushing Damage. | ||
Has a /*Knockback_Chance*/% chance to inflict Knockback to all enemies hit. | |||
Reduces Cooldowns Duration for this skill tree by 2 for each enemy you Knockbacked with this skill. | |||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
|Skill Type: Active | |Skill Type: Active | ||
Target Type: Target Area | Target Type: Target Area | ||
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|Moment of Retribution | |Moment of Retribution | ||
|Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by 1 turn. | |Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by 1 turn. | ||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
+3% Block Chance | |||
|Skill Type: Passive | |Skill Type: Passive | ||
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|Retaliation | |Retaliation | ||
|Performing a successful melee block has 20% chance to Shield Bash the attacker. | |Performing a successful melee block has 20% chance to Shield Bash the attacker. | ||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
+3% Counter Chance. | |||
|Skill Type: Passive | |Skill Type: Passive | ||
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|Embodiment of Resilience | |Embodiment of Resilience | ||
|Each fully blocked attack replenishes 3% Max Energy. | |Each fully blocked attack replenishes 3% Max Energy. | ||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
-5% Damage Taken | |||
|Skill Type: Passive | |Skill Type: Passive | ||
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|Last Bastion | |Last Bastion | ||
|If your current Health is less than 35% , each attack you recieve has a chance to activate Raise shield . | |If your current Health is less than 35% , each attack you recieve has a chance to activate Raise shield. | ||
Increases the chance by 3% for each missing percent of Max Health under 35%. | |||
Passive bonus: | |||
-5% Cooldowns Duration for this skill tree | |||
+5% Fortitude | |||
|Skill Type: Passive | |Skill Type: Passive | ||
Revision as of 22:23, 12 March 2020
This page shows all Shields skills.
Active skills
Skill | Description | Properties | Treaties |
---|---|---|---|
Raise Shield | Activates the following effect for 2 turns:
+/*Block_Chance*/% Block Chance +/*Block_Power*/% Block Power +20% Knockback Resistance -100% Dodge Chance Passive bonus: -5% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: No Target Range: 1 Energy Cost: 12 Cooldown: 8 Modified by: Strength, Vitality - Requires a shield |
I |
Shield Bash | Performs a shield bash, dealing /*Blunt_Damage*/ Crushing Damage .
Has a /*Daze_Chance*/% chance to Daze for 3 turns. If the bash doesn't Daze the target, reduces Shield Bash and Raise Shield cooldowns by 3 turns. Passive bonus: -5% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: Target Object Range: 1 Energy Cost: 24 Cooldown: 10 Modified by: Strength, Block Power - Requires a shield |
I |
Defensive Stance | Activates the following effect for 6 turns:
+15% Block Power +7.5% Counter Chance -5% Damage Taken +10% Fortitude Each received attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks). Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2. Passive bonus: -5% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: No Target Range: 1 Energy Cost: 30 Cooldown: 16 - Requires a shield |
I |
Breakthrough | Shield bashes all enemies on three adjacent tiles dealing /*Blunt_Damage*/ Crushing Damage.
Has a /*Knockback_Chance*/% chance to inflict Knockback to all enemies hit. Reduces Cooldowns Duration for this skill tree by 2 for each enemy you Knockbacked with this skill. Passive bonus: -5% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: Target Area Range: 1 Energy Cost: 30 Cooldown: 12 Modified by: Strength, Block Power - Requires a shield |
I |
Passive skills
Skill | Description | Properties | Treaties |
---|---|---|---|
Moment of Retribution | Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by 1 turn.
Passive bonus: -5% Cooldowns Duration for this skill tree +3% Block Chance |
Skill Type: Passive
- Requires a shield |
I |
Retaliation | Performing a successful melee block has 20% chance to Shield Bash the attacker.
Passive bonus: -5% Cooldowns Duration for this skill tree +3% Counter Chance. |
Skill Type: Passive
- Requires a shield |
I |
Embodiment of Resilience | Each fully blocked attack replenishes 3% Max Energy.
Passive bonus: -5% Cooldowns Duration for this skill tree -5% Damage Taken |
Skill Type: Passive
- Requires a shield |
I |
Last Bastion | If your current Health is less than 35% , each attack you recieve has a chance to activate Raise shield.
Increases the chance by 3% for each missing percent of Max Health under 35%. Passive bonus: -5% Cooldowns Duration for this skill tree +5% Fortitude |
Skill Type: Passive
- Requires a shield |
I |