Difference between revisions of "Staves (skill tree)"

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old>Domppa100
(Added description. Will fix it's appearance later.)
old>Domppa100
(Fixed description.)
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|Hail of Blows
|Hail of Blows
|Strikes two times with ~r~/*Weapon_Damage*/%~/~ Damage. The first attack has ~lg~+/*Energy_Steal*/%~/~ Energy Drain, the second attack attack has ~lg~+/*Daze_Chance*/%~/~ Daze Chance.##If both attacks connect, strikes for the third time with ~r~/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Knockback_Chance*/%~/~ Knockback Chance.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.##If both attacks connect, strikes for the third time with /*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.## Passive bonus: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Object  
Target Type: Target Object  
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|Step Aside!
|Step Aside!
|Charges towards the target and then hits all adjacent enemies with ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Knockback_Chance*/%~/~ Knockback Chance.##Reduces Cooldowns Duration for this skill tree by ~lg~1~/~ for each Knockbacked enemy.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.##Reduces Cooldowns Duration for this skill tree by 1 for each Knockbacked enemy.## Passive bonus: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Object  
Target Type: Target Object  
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|Unweavering Stance
|Unweavering Stance
|Activates the following effect for ~w~6~/~ turns:##~lg~-5%~/~ Damage Taken#~lg~+10%~/~ Fortitude#~lg~+7.5%~/~ Block Chance#~lg~+5%~/~ Knockback Chance##Each successful attack prolongs the duration of this effect by ~lg~1~/~ turn (up to ~w~15~/~ turns) and grants an extra stack of it (up to ~w~6~/~ stacks)##Each successful ~w~Block~/~ prolongs the duration of the effect by ~lg~1~/~ turn, but decreases its number of stacks by ~r~2~/~.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Activates the following effect for 6 turns:## -5% Damage Taken# +10% Fortitude# +7.5% Block Chance# +5% Knockback Chance##Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks)##Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2 .## Passive bonus: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: No Target  
Target Type: No Target  
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|Peacemaker
|Peacemaker
|Hits all surrounding enemies with ~r~/*Weapon_Damage*/%~/~ Damage and ~g~+/*Daze_Chance*/%~/~ Daze Chance and then ~w~Retreats~/~ to a chosen tile without triggering attacks of opportunity.##Grants ~lg~-10%~/~ Abilities Energy Cost for ~w~5~/~ turns for each enemy hit.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.##Grants -10% Abilities Energy Cost for 5 turns for each enemy hit.## Passive bonus: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Tile  
Target Type: Target Tile  
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|Destabilizing Hits
|Destabilizing Hits
|Knocking enemies back with staff attacks applies ~r~+25%~/~ Damage Taken for ~w~2~/~ turns.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Knockback Chance
|Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Knockback Chance
|Skill Type: Passive
|Skill Type: Passive


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|Battle Trance
|Battle Trance
|Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by ~lg~1~/~ turn.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Crit Chance
|Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Crit Chance
|Skill Type: Passive
|Skill Type: Passive


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|Now or Never
|Now or Never
|Successful blocking with staffs grants ~lg~+33%~/~ Counter Chance for the next turn.#This effects stacks.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+7~/~ Block Power
|Successful blocking with staffs grants +33% Counter Chance for the next turn.#This effects stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +7 Block Power
|Skill Type: Passive
|Skill Type: Passive


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|Triumph
|Triumph
|Killing enemies with staffs grants ~lg~+10%~/~ Magic Power and ~lg~+10%~/~ Weapon Damage for ~w~9~/~ turns.#This effect stacks.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Weapon Damage
|Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.#This effect stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Weapon Damage
|Skill Type: Passive
|Skill Type: Passive



Revision as of 22:05, 12 March 2020

This page shows all Staffs skills.

Active skills

Skill Description Properties Treaties
Hail of Blows Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.##If both attacks connect, strikes for the third time with /*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Agility, Willpower

- Requires a staff

I
Step Aside! Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.##Reduces Cooldowns Duration for this skill tree by 1 for each Knockbacked enemy.## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 3

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

I
Unweavering Stance Activates the following effect for 6 turns:## -5% Damage Taken# +10% Fortitude# +7.5% Block Chance# +5% Knockback Chance##Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks)##Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2 .## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

- Requires a staff

I
Peacemaker Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.##Grants -10% Abilities Energy Cost for 5 turns for each enemy hit.## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Tile

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

I

Passive skills

Skill Description Properties Treaties
Destabilizing Hits Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Knockback Chance Skill Type: Passive

- Requires a staff

I
Battle Trance Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Crit Chance Skill Type: Passive

- Requires a staff

I
Now or Never Successful blocking with staffs grants +33% Counter Chance for the next turn.#This effects stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +7 Block Power Skill Type: Passive

- Requires a staff

I
Triumph Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.#This effect stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Weapon Damage Skill Type: Passive

- Requires a staff

I