Difference between revisions of "Staves (skill tree)"

From Stoneshard wiki
Jump to navigation Jump to search
old>Domppa100
(Finished description's fixing.)
old>Domppa100
m
Line 10: Line 10:
|-
|-
|Hail of Blows
|Hail of Blows
|Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.
|Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.


If both attacks connect, strikes for the third time with /*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.
If both attacks connect, strikes for the third time with /*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.


Passive bonus:
Passive bonus:


-5% Cooldowns Duration for this skill tree
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Object  
Target Type: Target Object  
Line 32: Line 32:
|-
|-
|Step Aside!
|Step Aside!
|Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.
|Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.


Reduces Cooldowns Duration for this skill tree by 1 for each Knockbacked enemy.
Reduces Cooldowns Duration for this skill tree by 1 for each Knockbacked enemy.


Passive bonus:
Passive bonus:


-5% Cooldowns Duration for this skill tree
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Object  
Target Type: Target Object  
Line 54: Line 54:
|-
|-
|Unweavering Stance
|Unweavering Stance
|Activates the following effect for 6 turns:
|Activates the following effect for 6 turns:


-5% Damage Taken
-5% Damage Taken


+10% Fortitude
+10% Fortitude


+7.5% Block Chance
+7.5% Block Chance


+5% Knockback Chance
+5% Knockback Chance


Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks).
Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks).


Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2.
Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2.


Passive bonus:-5% Cooldowns Duration for this skill tree
Passive bonus:-5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: No Target  
Target Type: No Target  
Line 80: Line 80:
|-
|-
|Peacemaker
|Peacemaker
|Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.
|Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.


Grants -10% Abilities Energy Cost for 5 turns for each enemy hit.
Grants -10% Abilities Energy Cost for 5 turns for each enemy hit.


Passive bonus:
Passive bonus:


-5% Cooldowns Duration for this skill tree
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Tile  
Target Type: Target Tile  
Line 110: Line 110:
|-
|-
|Destabilizing Hits
|Destabilizing Hits
|Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.
|Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.


Passive bonus:
Passive bonus:


-5% Cooldowns Duration for this skill tree
-5% Cooldowns Duration for this skill tree


+5% Knockback Chance
+5% Knockback Chance
|Skill Type: Passive
|Skill Type: Passive


Line 123: Line 123:
|-
|-
|Battle Trance
|Battle Trance
|Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.
|Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.


Passive bonus:
Passive bonus:


-5% Cooldowns Duration for this skill tree
-5% Cooldowns Duration for this skill tree


+5% Crit Chance
+5% Crit Chance
|Skill Type: Passive
|Skill Type: Passive


Line 136: Line 136:
|-
|-
|Now or Never
|Now or Never
|Successful blocking with staffs grants +33% Counter Chance for the next turn.
|Successful blocking with staffs grants +33% Counter Chance for the next turn.
This effects stacks.
This effects stacks.


Passive bonus:  
Passive bonus:  


-5% Cooldowns Duration for this skill tree
-5% Cooldowns Duration for this skill tree


+7 Block Power
+7 Block Power
|Skill Type: Passive
|Skill Type: Passive


Line 150: Line 150:
|-
|-
|Triumph
|Triumph
|Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.
|Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.
This effect stacks.
This effect stacks.


Passive bonus:
Passive bonus:


-5% Cooldowns Duration for this skill tree
-5% Cooldowns Duration for this skill tree


+5% Weapon Damage
+5% Weapon Damage
|Skill Type: Passive
|Skill Type: Passive



Revision as of 22:30, 12 March 2020

This page shows all Staffs skills.

Active skills

Skill Description Properties Treaties
Hail of Blows Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.

If both attacks connect, strikes for the third time with /*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Agility, Willpower

- Requires a staff

I
Step Aside! Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.

Reduces Cooldowns Duration for this skill tree by 1 for each Knockbacked enemy.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Object

Range: 3

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

I
Unweavering Stance Activates the following effect for 6 turns:

-5% Damage Taken

+10% Fortitude

+7.5% Block Chance

+5% Knockback Chance

Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks).

Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2.

Passive bonus:-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

- Requires a staff

I
Peacemaker Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.

Grants -10% Abilities Energy Cost for 5 turns for each enemy hit.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Tile

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

I

Passive skills

Skill Description Properties Treaties
Destabilizing Hits Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Knockback Chance

Skill Type: Passive

- Requires a staff

I
Battle Trance Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Crit Chance

Skill Type: Passive

- Requires a staff

I
Now or Never Successful blocking with staffs grants +33% Counter Chance for the next turn.

This effects stacks.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+7 Block Power

Skill Type: Passive

- Requires a staff

I
Triumph Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.

This effect stacks.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Weapon Damage

Skill Type: Passive

- Requires a staff

I