Difference between revisions of "Apathy"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{C|State|State}} |Properties1 = Willpower |Values1 = {{C|-|-10%}} |Properties3 = Fumble Chance |Values3 = {{C|-|+5%}} |Proper...") |
old>Realpsojed (formulas) |
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|ConditionType = {{C|State|State}} | |ConditionType = {{C|State|State}} | ||
|Properties1 = Willpower | |Properties1 = Willpower | ||
|Values1 = {{C|-|- | |Values1 = {{C|-|-[0.1*WIL]}} | ||
|Properties3 = Fumble Chance | |Properties3 = Fumble Chance | ||
|Values3 = {{C|-|+5%}} | |Values3 = {{C|-|+5%}} | ||
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|Values4 = {{C|-|-10%}} | |Values4 = {{C|-|-10%}} | ||
|Properties5 = Sanity Change | |Properties5 = Sanity Change | ||
|Values5 = {{C|-|-0.01}} | |Values5 = {{C|-|-0.01%}} | ||
|Properties6 = Received Experience | |Properties6 = Received Experience | ||
|Values6 = {{C|-|-5%}} | |Values6 = {{C|-|-5%}} |
Revision as of 14:06, 12 September 2020
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Apathy is a State of mind.
Trigger: skipping turns and Rest Mode overuse with no enemies in sight increase the activation chance.