Difference between revisions of "Despair"
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old>Phoe nixx |
old>Realpsojed (formulas) |
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|ConditionType = {{C|State|State}} | |ConditionType = {{C|State|State}} | ||
|Properties1 = Willpower | |Properties1 = Willpower | ||
|Values1 = {{C|-|- | |Values1 = {{C|-|-[0.3*WIL]}} | ||
|Properties2 = Vision | |Properties2 = Vision | ||
|Values2 = {{C|-|-2}} | |Values2 = {{C|-|-2}} | ||
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|Values4 = {{C|-|-30%}} | |Values4 = {{C|-|-30%}} | ||
|Properties5 = Sanity Change | |Properties5 = Sanity Change | ||
|Values5 = {{C|-|-0.033}} | |Values5 = {{C|-|-0.033%}} | ||
|Properties6 = Damage Received | |Properties6 = Damage Received | ||
|Values6 = {{C|-|+10%}} | |Values6 = {{C|-|+10%}} |
Revision as of 14:07, 12 September 2020
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Despair is a State of mind.
Trigger:
- Requires Anxiety.
- The activation chance depends on health, morale, hunger, intoxication, pain and thirst levels. The worse your character feels in general, the faster he will fall into despair.