Difference between revisions of "Medium Hand Injury"

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old>Realpsojed
(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Counter Chance |Values1 = {{c|-|-10%}} |Properties2 = Morale Chance |Values2 = {{c|-|-0.0...")
 
old>Realpsojed
(STR is percentage)
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|Values4 = {{c|-|+10%}}
|Values4 = {{c|-|+10%}}
|Properties5 = Strength
|Properties5 = Strength
|Values5 = {{c|-|-1}}
|Values5 = {{c|-|[-0.1*STR]}}
|Properties6 = Accuracy
|Properties6 = Accuracy
|Values6 = {{c|-|-10%}}
|Values6 = {{c|-|-10%}}

Revision as of 16:22, 11 September 2020


This article is a stub. You can help Stoneshard wiki by expanding it.

Medium Hand Injury is a Wound condition applied when left or right hand gets moderately damaged. See Injuries for more information.

Medium Hand Injury
Wound
Counter Chance
-10%
Morale Chance
-0.05%
Pain Limit
+15
Fumble Chance
+10%
Strength
[-0.1*STR]
Accuracy
-10%
Pain Change
+0.30%


Medium Hand Injury