Difference between revisions of "Hand Injury (Stabilized)"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Counter Chance |Values1 = {{c|-|-10%}} |Properties2 = Pain Limit |Values2 = {{c|-|+15}} |...") |
old>Realpsojed (STR is percentage) |
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Line 8: | Line 8: | ||
|Values3 = {{c|-|+10%}} | |Values3 = {{c|-|+10%}} | ||
|Properties4 = Strength | |Properties4 = Strength | ||
|Values4 = {{c|-|-1}} | |Values4 = {{c|-|[-0.1*STR]}} | ||
|Properties5 = Accuracy | |Properties5 = Accuracy | ||
|Values5 = {{c|-|-10%}} | |Values5 = {{c|-|-10%}} |
Revision as of 16:23, 11 September 2020
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Hand Injury (Stabilized) is a Wound condition applied when moderately damaged left or right hand gets stabilized by using Splint or by healing over time. See Injuries for more information.