Difference between revisions of "Template:ZH Properties"

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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
<!-- Properties from Template:Property_sort -->
<!-- Properties from Template:Property_sort -->
|Armor Penetration =  
|Armor Penetration = 防具穿透
|Armor Damage =  
|Armor Damage = 防具伤害
|Bodypart Damage =  
|Bodypart Damage = 肢体伤害
|Physical Resistance =  
|Physical Resistance = 物理抗性
|Nature Resistance =  
|Nature Resistance = 自然抗性
|Magic Resistance =  
|Magic Resistance = 魔法抗性
|Slashing Resistance =  
|Slashing Resistance = 劈砍抗性
|Piercing Resistance =  
|Piercing Resistance = 穿刺抗性
|Crushing Resistance =  
|Crushing Resistance = 钝击抗性
|Rending Resistance =  
|Rending Resistance = 撕裂抗性
|Fire Resistance =  
|Fire Resistance = 灼烧抗性
|Frost Resistance =  
|Frost Resistance = 霜冻抗性
|Shock Resistance =  
|Shock Resistance = 电击抗性
|Caustic Resistance =  
|Caustic Resistance = 腐蚀抗性
|Poison Resistance =  
|Poison Resistance = 中毒抗性
|Arcane Resistance =  
|Arcane Resistance = 秘术抗性
|Unholy Resistance =  
|Unholy Resistance = 邪术抗性
|Sacred Resistance =  
|Sacred Resistance = 神圣抗性
|Psionic Resistance =  
|Psionic Resistance = 灵术抗性
|Bleed Resistance =  
|Bleed Resistance = 出血抗性
|Knockback Resistance =  
|Knockback Resistance = 击退抗性
|Move Resistance =  
|Move Resistance = 位移抗性
|Stun Resistance =  
|Stun Resistance = 硬直抗性
|Control Resistance =  
|Control Resistance = 控制抗性
|Pain Resistance =  
|Pain Resistance = 疼痛抗性
|Bleed Chance =  
|Bleed Chance = 出血几率
|Daze Chance =  
|Daze Chance = 击晕几率
|Stun Chance =  
|Stun Chance = 硬直几率
|Knockback Chance =  
|Knockback Chance = 击退几率
|Immobilization Chance =  
|Immobilization Chance = 限制行动几率
|Block Chance =  
|Block Chance = 格挡几率
|Block Power =  
|Block Power = 格挡效果
|Accuracy =  
|Accuracy = 准度
|Crit Chance =  
|Crit Chance = 暴击几率
|Crit Efficiency =  
|Crit Efficiency = 暴击效果
|Counter Chance =  
|Counter Chance = 反击几率
|Fumble Chance =  
|Fumble Chance = 失手几率
|Dodge Chance =  
|Dodge Chance = 闪躲几率
|Damage Taken =  
|Damage Taken = 所受伤害
|Damage Reflection =  
|Damage Reflection = 反伤
|Bonus Range =  
|Bonus Range = 距离加成
|Energy =  
|Energy = 精力
|Energy Restoration =  
|Energy Restoration = 精力自动恢复
|Skills Energy Cost =  
|Skills Energy Cost = 技能精力消耗
|Spells Energy Cost =  
|Spells Energy Cost = 法术精力消耗
|Cooldowns Duration =  
|Cooldowns Duration = 冷却时长
|Magic Power =  
|Magic Power = 法力
|Arcanistic Power =  
|Arcanistic Power = 秘术法力
|Astromantic Power =  
|Astromantic Power = 星术法力
|Chronomantic Power =  
|Chronomantic Power = 时间法术法力
|Cryomantic Power =  
|Cryomantic Power = 冰术法力
|Electromantic Power =  
|Electromantic Power = 电术法力
|Geomantic Power =  
|Geomantic Power = 地术法力
|Psionic Power =  
|Psionic Power = 灵术法力
|Pyromantic Power =  
|Pyromantic Power = 炎术法力
|Venomantic Power =  
|Venomantic Power = 毒术法力
|Health Restoration =  
|Health Restoration = 生命自动恢复
|Healing Efficiency =  
|Healing Efficiency = 治疗效果
|Fortitude =  
|Fortitude = 坚忍
|Life Drain =  
|Life Drain = 生命吸取
|Energy Drain =  
|Energy Drain = 精力吸取
|Noise Produced =  
|Noise Produced = 行动声响
|Stealth =  
|Stealth = 潜行
|Lockpicking & Disarming =  
|Lockpicking & Disarming =  
|Vision =  
|Vision = 视野
|Hunger = 饥饿
|Hunger = 饥饿
|Hunger Change =  
|Hunger Change = 饥饿变化
|Hunger Resistance =  
|Hunger Resistance = 饥饿抗性
|Thirst =  
|Thirst = 口渴
|Thirst Change =  
|Thirst Change = 口渴变化
|Intoxication = 迷醉
|Intoxication = 迷醉
|Intoxication Change =  
|Intoxication Change = 迷醉变化
|Intoxication Resistance =  
|Intoxication Resistance = 迷醉抗性
|Pain =  
|Pain = 疼痛
|Pain Change =  
|Pain Change = 疼痛变化
|Pain Limit =  
|Pain Limit = 疼痛忍耐极限
|Sanity =  
|Sanity = 神智
|Sanity Change =  
|Sanity Change = 神智变化
|Morale =  
|Morale = 斗志
|Morale Change =  
|Morale Change = 斗志变化
|Energy Replenishment =  
|Energy Replenishment = 精力恢复
|Health Replenishment =  
|Health Replenishment = 生命恢复
|Injury Treatment =  
|Injury Treatment = 疗伤
|Immunity =  
|Immunity = 免疫
<!-- General texts -->
<!-- General texts -->
|Class =  
|Class =  
|Damage =  
|Damage = 伤害
|Durability =  
|Durability = 耐久
|Item =
|Item = 物品
|Price =  
|Price = 价格
|Properties =
|Properties =
|Rarity =
|Rarity = 稀有度
|Unobtainable =
|Unobtainable = 无法获得
<!-- Item Rarity -->
<!-- Item Rarity -->
|Common =  
|Common = 普通
|Unique =  
|Unique = 独一无二
|Legendary =  
|Legendary = 传奇
<!-- Armor Class -->
<!-- Armor Class -->
|Light =  
|Light = 轻甲
|Medium =  
|Medium = 中甲
|Heavy =  
|Heavy = 重甲
<!-- Damage Types -->
<!-- Damage Types -->
|Slashing =  
|Slashing = 劈砍
|Piercing =  
|Piercing = 穿刺
|Crushing =  
|Crushing = 钝击
|Rending =  
|Rending = 撕裂
|Fire =  
|Fire = 灼烧
|Frost =  
|Frost = 霜冻
|Shock =  
|Shock = 电击
|Poison =  
|Poison = 中毒
|Caustic =  
|Caustic = 腐蚀
|Arcane =  
|Arcane = 秘术
|Unholy =  
|Unholy = 邪术
|Sacred =  
|Sacred = 神圣
|Psionic =  
|Psionic = 灵术
<!-- Weapon Types -->
<!-- Weapon Types -->
|Sword =  
|Sword = 刀剑
|Axe =  
|Axe =
|Mace =  
|Mace = 钉头锤
|Dagger =  
|Dagger = 匕首
|Greatsword =  
|Greatsword = 大剑
|Spear =  
|Spear = 枪矛
|Staff =  
|Staff = 长杖
|Bow =  
|Bow =
|Crossbow =  
|Crossbow =
<!-- Armor Types -->
<!-- Armor Types -->
|Headgear =  
|Headgear = 头部装备
|Chestpiece =  
|Chestpiece = 躯干护具
|Gloves =  
|Gloves = 手部护具
|Belt =  
|Belt = 腰部护具
|Boots =  
|Boots = 足部护具
|Shield =  
|Shield = 盾牌
|Cloak =  
|Cloak = 斗篷
<!-- Consumable Types -->
<!-- Consumable Types -->
|Alcohol =
|Alcohol = 酒水
|Beverage =
|Beverage = 饮品
|Food =  
|Food = 食物
|Ingredient =  
|Ingredient = 原料
|Scroll = 卷轴
|potion = 药剂
|medicine = 医药
<!-- Condition Types -->
<!-- Condition Types -->
|Physical =  
|Physical = 物理
|Magical =  
|Magical = 魔法
|Mental =  
|Mental = 心智
|Condition =  
|Condition =  
|State =  
|State = 状态
|Wound =  
|Wound =  
<!-- More Properties -->
<!-- More Properties -->
|Weapon Damage =  
|Weapon Damage = 武器伤害
|Main Hand Damage =  
|Main Hand Damage = 主手伤害
|Off-Hand Damage =  
|Off-Hand Damage = 副手伤害
|Received Experience =  
|Received Experience = 所获经验
|Health =  
|Health = 生命
<!-- Attributes -->
<!-- Attributes -->
|Level =  
|Level = 等级
|Strength =  
|Strength = 力量
|Agility =  
|Agility = 敏捷
|Perception =  
|Perception = 感知
|Vitality =  
|Vitality = 活力
|Willpower =  
|Willpower = 意志
|STR =  
|STR = 力量
|AGL =  
|AGL = 敏捷
|PRC =  
|PRC = 感知
|VIT =  
|VIT = 活力
|WIL =  
|WIL = 意志
|Faction =  
|Faction = 阵营
|Size =  
|Size =  
|XP =  
|XP = 经验
|#default = 没有翻译}}</includeonly><noinclude>{{Doc}}[[Category:ZH Language templates]]</noinclude>
|#default = 没有翻译}}</includeonly><noinclude>{{Doc}}[[Category:ZH Language templates]]</noinclude>

Revision as of 06:45, 12 October 2020

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