Difference between revisions of "Data"
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|Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance. | |Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance. | ||
|Passivevalue1={{c|+|+15%}} | |Passivevalue1={{c|+|+15%}} | ||
|Passivebonus1=Fortitude | |||
|Passivevalue2={{c|+|+2%}} | |Passivevalue2={{c|+|+2%}} | ||
|Passivebonus2=Geomantic Power | |||
|Passivevalue3={{c|-|-1%}} | |Passivevalue3={{c|-|-1%}} | ||
|Passivebonus3=Power of other Magic Schools | |Passivebonus3=Power of other Magic Schools | ||
|#default = }} | |#default = }} |
Revision as of 21:50, 9 April 2022
Page for all Stoneshard data.
The plan is to use our Bulk Parser to convert game data into the switch format we use on the wiki. Different templates then transclude data from this page and display it elsewhere on the wiki.
Currently this is in testing phase with templates {{Skill test}}
and {{Armor test}}
.
Option 1 - Keeping the Switch, transcluding individual attributes. {{:Data|Ornate Sallet|ArmorType}} produces:
Headgear