Difference between revisions of "Health Restoration"

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(Fix dev's response reference)
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'''{{PAGENAME}}''' is a Secondary [[Attributes|Attribute]].


{{/Tooltip}}
{{/Tooltip}}

Revision as of 22:25, 1 April 2023


In-depth explanation by the dev:

Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.[1]