Difference between revisions of "Mortician"
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Mortician
Tier 4 Human
Damage
Protection
Resistances
Miscellaneous
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==Skills== | ==Skills== | ||
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Revision as of 22:17, 17 January 2025
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Mortician
Tier 4 Human

Health: 100
Energy: 185
Damage
6 Rending
18 Unholy
Protection
Head 0
Body 4
Arms 2
Legs 2
Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Nature 30%
Fire 30%
Frost 30%
Shock 30%
Poison 30%
Caustic 30%
Magic 30%
Unholy 96%
Arcane 30%
Sacred -20%
Psionic 30%
Miscellaneous
Faction: Undead
Size: medium
XP: 320
Show more
The withered fingers of the mortician have brushed against the bones of peasants, priests, knights, and kings. To those who serve death, it's all the same.
Skills
Skill | Basic Stats | Description |
---|---|---|
Defiled Remains | Skill with name "Defiled Remains" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defiled Remains" does not exist. Add it to Skill data or fix the Skill name. |
Lesser Ritual of Resurrection | Spell Type: Target Object Range: 6 Energy: 33 Cooldown: 26 | Reanimates a slain Undead, replenishing it 66% Max Health and 66% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown for 50% of the maximum number of turns. |
Greater Ritual of Resurrection | Spell Type: No Target Range: 6 Energy: 66 Cooldown: 30 | Reanimates all slain Undead within 6 tiles, replenishing them 33% Max Health and 33% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown. |
Deadly Premonition | Maneuver Type: Target Object Range: 8 Energy: 9 Cooldown: 9 | Applies the target with "Deadly Premonition" for an indefinite number of turns: Grants the next used Attack skill or Spell +50% Fumble Chance, +50% Backfire Chance, and +50% Cooldown Duration. Using Attack skills or Spells removes the effect and reduces the caster's cooldowns by 2 turns. |
Steal Essence | Spell Type: Target Object Range: 7 Energy: 13 Cooldown: 6 | Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster. Activates "Stolen Essence" for 3- turns: +13% Magic Power -9% Spells Energy Cost -9% Cooldowns Duration -9% Damage Taken Using Spells replenishes Health for 9% of the Energy spent The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration. |
Death Touch | Spell Type: Target Object Range: 6 Energy: 26 Cooldown: 13 | Deals 13 Unholy Damage. Replenishes Health to all Undead within Vision for 66% of the damage dealt by the spell. |
Binding Sigil | Spell Type: Target Object Range: 8 Energy: 18 Cooldown: 13 | Activates "Binding Sigil" and grants the same effect to an Undead ally for 13 turns: Grants the ally -33% Damage Taken Transfer 33% of the damage received by the caster to the ally Replenishes Energy to the caster for 33% of the damage dealt by the ally. |
Aura of Undeath | Skill with name "Aura of Undeath" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Aura of Undeath" does not exist. Add it to Skill data or fix the Skill name. |
Aura of Demise | Skill with name "Aura of Demise" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Aura of Demise" does not exist. Add it to Skill data or fix the Skill name. |
Possible Loot
Jewelry
- (33%) Tier 2-3 Ring
- (33%) Tier 2-3 Amulet
- (5%) Pagan Amulet
Medicine
- (33%) Potion
Scroll
- (40%) Scroll