Difference between revisions of "Energy Restoration"
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old>Realpsojed (Added category.) |
(Added an explanation of how Health/Energy regen is calculated, with a link to developer's comment on Reddit.) |
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The rate of Energy Restoration. The higher this number the more frequent your regeneration occurs. | The rate of Energy Restoration. The higher this number the more frequent your regeneration occurs. | ||
In-depth explanation by the dev: | |||
''Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.''<ref>[https://www.reddit.com/r/stoneshard/comments/fu050b/game_mechanics_detailed_anywhere/fmm1dnb?utm_source=share&utm_medium=web2x&context=3 Wayfinder's comment on Reddit]</ref> | |||
[[Category:Attributes]] | [[Category:Attributes]] |
Revision as of 06:57, 24 October 2020
The rate of Energy Restoration. The higher this number the more frequent your regeneration occurs.
In-depth explanation by the dev:
Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.<ref>Wayfinder's comment on Reddit</ref>