Difference between revisions of "Anxiety"
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old>Realpsojed (updated values) |
old>Realpsojed (formulas) |
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Line 2: | Line 2: | ||
|ConditionType = {{C|State|State}} | |ConditionType = {{C|State|State}} | ||
|Properties1 = Willpower | |Properties1 = Willpower | ||
|Values1 = {{C|-|- | |Values1 = {{C|-|-[0.2*WIL]}} | ||
|Properties3 = Fumble Chance | |Properties3 = Fumble Chance | ||
|Values3 = {{C|-|+10%}} | |Values3 = {{C|-|+10%}} | ||
Line 8: | Line 8: | ||
|Values4 = {{C|-|-20%}} | |Values4 = {{C|-|-20%}} | ||
|Properties5 = Sanity Change | |Properties5 = Sanity Change | ||
|Values5 = {{C|-|-0.02}} | |Values5 = {{C|-|-0.02%}} | ||
|Properties6 = Psionic Resistance | |Properties6 = Psionic Resistance | ||
|Values6 = {{C|-|-30%}} | |Values6 = {{C|-|-30%}} |
Revision as of 14:07, 12 September 2020
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Anxiety is a State of mind.
Trigger:
- Requires Apathy.
- The lower your health and the lower your morality - the more worrying your character is and the higher the activation chance of this state.