Difference between revisions of "Hand Injury (Stabilized)"
Jump to navigation
Jump to search
old>Realpsojed (STR is percentage) |
old>Realpsojed (forgot propertytext) |
||
Line 11: | Line 11: | ||
|Properties5 = Accuracy | |Properties5 = Accuracy | ||
|Values5 = {{c|-|-10%}} | |Values5 = {{c|-|-10%}} | ||
|PropertyText = | |PropertyText = Injury is stabilized and no longer causes Pain to accumulate. | ||
|Description = | |Description = | ||
|#default = | |#default = |
Revision as of 16:30, 11 September 2020
This article is a stub. You can help Stoneshard wiki by expanding it. |
Hand Injury (Stabilized) is a Wound condition applied when moderately damaged left or right hand gets stabilized by using Splint or by healing over time. See Injuries for more information.