Difference between revisions of "Severe Head Injury (Stabilized)"
Jump to navigation
Jump to search
old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Fortitude |Values1 = {{c|-|-30%}} |Properties2 = Willpower |Values2 = {{c|-|[-0.3*WIL]}}...") |
old>Realpsojed (description fix) |
||
Line 15: | Line 15: | ||
|#default = | |#default = | ||
}}</includeonly><noinclude>{{stub}} | }}</includeonly><noinclude>{{stub}} | ||
'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[condition]] applied when head gets | '''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[condition]] applied when heavily damaged head gets stabilized by using [[Splint]] or by healing over time. See [[Injuries]] for more information. | ||
{{/Tooltip}} | {{/Tooltip}} |
Revision as of 16:42, 11 September 2020
This article is a stub. You can help Stoneshard wiki by expanding it. |
Severe Head Injury (Stabilized) is a Wound condition applied when heavily damaged head gets stabilized by using Splint or by healing over time. See Injuries for more information.