Difference between revisions of "Armor data"

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(norse belt and nistrian noble cloak obtainable now)
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|Protection=
|Protection=
|Price=150
|Price=150
|Description=Fist shields don't restrict movement and let you parry enemy attacks as long as you have the dexterity.
|Description=Fist shields don't hinder mobility and allow to safely parry weaker attacks.
|Block Chance={{c|+|+10%}}
|Block Chance={{c|+|+10%}}
|Block Power={{c|+|+10}}
|Block Power={{c|+|+10}}
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|Protection=
|Protection=
|Price=300
|Price=300
|Description=These leather shields are still popular in the foothills of Aldor.
|Description=The Firns' descendants strictly adhere to the tradition: these shields are almost exactly the same as the ones used a thousand years ago.
|Block Chance={{c|+|+15%}}
|Block Chance={{c|+|+15%}}
|Block Power={{c|+|+15}}
|Block Power={{c|+|+15}}
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|Protection=
|Protection=
|Price=300
|Price=300
|Description=Dwarves often use these round shields - they are suitable for tight formations as well as one-on-one combat.
|Description=Dwarves have a preference for these round shields - they are suitable for tight formations as well as one-on-one combat.
|Block Chance={{c|+|+15%}}
|Block Chance={{c|+|+15%}}
|Block Power={{c|+|+20}}
|Block Power={{c|+|+20}}
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|Protection=
|Protection=
|Price=500
|Price=500
|Description=A duelist's best friend, right after their blade, their honor, and their southern accent.
|Description=Any duelist worth their salt must possess three things: a buckler, a trusty blade, and a carefully trained Brynn accent.
|Block Chance={{c|+|+15%}}
|Block Chance={{c|+|+15%}}
|Block Power={{c|+|+15}}
|Block Power={{c|+|+15}}
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|Protection=
|Protection=
|Price=750
|Price=750
|Description=To make a kalkan, nomads weave reed stalks into a desired form and fasten it with a metal ring. The resulting shield is both lightweight and durable.
|Description=To make a kalkan, nomads weave reed stalks into a desired shape and then fasten it with a metal ring. The resulting shield is both lightweight and durable.
|Block Chance={{c|+|+20%}}
|Block Chance={{c|+|+20%}}
|Block Power={{c|+|+25}}
|Block Power={{c|+|+25}}
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|Protection=
|Protection=
|Price=750
|Price=750
|Description=A popular choice among mounted knights - it deflects spears and helps with standing your ground when fighting on foot.
|Description=The most popular choice among the cavalry - it helps with deflecting spears while on horseback and increases your chances of survival when the situation requires you to dismount.
|Block Chance={{c|+|+25%}}
|Block Chance={{c|+|+25%}}
|Block Power={{c|+|+20}}
|Block Power={{c|+|+20}}
Line 236: Line 236:
|Protection=
|Protection=
|Price=1000
|Price=1000
|Description=Rondaches arrived to Aldor from somewhere on the Bronze Isles. As with all things new and alien, the locals treat them with suspicion.
|Description=Rondaches were brought to Aldor from the Bronze Isles. As with all things new and alien, the locals treat them with suspicion.
|Block Chance={{c|+|+15%}}
|Block Chance={{c|+|+15%}}
|Block Power={{c|+|+20}}
|Block Power={{c|+|+20}}
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|Protection=
|Protection=
|Price=2000
|Price=2000
|Description=This kalkan is larger and heavier than usual. Perhaps it once belonged to a rich, powerful nomad.
|Description=This kalkan is larger and heavier than usual. Perhaps it once belonged to some nomadic noble.
|Block Chance={{c|+|+25%}}
|Block Chance={{c|+|+25%}}
|Block Power={{c|+|+35}}
|Block Power={{c|+|+35}}
Line 281: Line 281:
|Protection=
|Protection=
|Price=4000
|Price=4000
|Description=Elven shields are durable and don't weigh the arm down. Rumors say they are made with an alloy exotic to Aldor.
|Description=Elven shields are durable and don't weigh the arm down. According to rumors, they're made with an alloy exotic to Aldor.
|Block Chance={{c|+|+20%}}
|Block Chance={{c|+|+20%}}
|Block Power={{c|+|+30}}
|Block Power={{c|+|+30}}
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|Protection=
|Protection=
|Price=4750
|Price=4750
|Description=Maafs are the warrior estate which seized power in Jacinth a few centuries ago. Their round shields look unmistakably distinct.
|Description=Maafs are the warrior estate which seized power in Ahjat a few centuries ago. Their round shields are hard to mistake for anything else.
|Block Chance={{c|+|+25%}}
|Block Chance={{c|+|+25%}}
|Block Power={{c|+|+40}}
|Block Power={{c|+|+40}}
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|#default = }}
|#default = }}
   
   
|Heater Shield A= {{#switch: {{{2}}}
|Magistrate Heater Shield= {{#switch: {{{2}}}
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|#default = }}
|#default = }}
   
   
|Heater Shield B= {{#switch: {{{2}}}
|Council Heater Shield= {{#switch: {{{2}}}
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|#default = }}
|#default = }}
   
   
|Heater Shield C= {{#switch: {{{2}}}
|Gray Army Heater Shield= {{#switch: {{{2}}}
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|Protection=
|Protection=
|Price=650
|Price=650
|Description=The band of Crows was thought to be undefeatable until the ever-memorable battle of the Hangman's Hill. Sir Wolfard's troops weren't taking prisoners - this shield must have belonged to one of the few surviving brigands.
|Description=The fearsome Raven gang, which used to be the scourge of the entire realm, suffered their first and final defeat in the battle of the Hangman's Hill. There were almost no survivors: Sir Wolfard's troops immediately hanged the few bandits they had captured, giving the previously nameless hill its moniker.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+30%}}
|Block Power={{c|+|+35}}
|Block Power={{c|+|+35}}
Line 504: Line 504:
|Protection=
|Protection=
|Price=1000
|Price=1000
|Description=A heavy Skadian shield bearing the crest of the Grand Prince. It was probably brought to Aldor by some mercenary.
|Description=A heavy Skadian shield bearing the crest of the Elder Prince. It was probably brought to Aldor by a mercenary who used to serve in the Prince's retinue.
|Block Chance={{c|+|+35%}}
|Block Chance={{c|+|+35%}}
|Block Power={{c|+|+45}}
|Block Power={{c|+|+45}}
Line 525: Line 525:
|Protection=
|Protection=
|Price=1000
|Price=1000
|Description=Horsemen of the Ohirian barrens prefer adargas over kalkans. A light leather shield is more convenient when fighting from horseback.
|Description=Horsemen of the Ohirian barrens prefer adargas over kalkans: a light leather shield is more convenient when fighting from horseback.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+30%}}
|Block Power={{c|+|+30}}
|Block Power={{c|+|+30}}
Line 546: Line 546:
|Protection=
|Protection=
|Price=1500
|Price=1500
|Description=Dwarven huscarls don't let go off their shields even in their sleep. After all, protecting their master is a full-time job.
|Description=Dwarven huscarls sleep in their clothes, keeping weapons and shields within arm's reach. Life in Fjall is unpredictable, so their master might require protection at a moment's notice.
|Block Chance={{c|+|+40%}}
|Block Chance={{c|+|+40%}}
|Block Power={{c|+|+40}}
|Block Power={{c|+|+40}}
Line 567: Line 567:
|Protection=
|Protection=
|Price=1500
|Price=1500
|Description=The main purpose of a joust is to show off, so there are no expenses spared when it comes to decorating these shields.
|Description=The main purpose of jousts is to show off, so no expenses are spared when it comes to decorating these shields. The last joust before the war was so festive that it was more reminiscent of a carnival than a celebration of combat prowess.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+30%}}
|Block Power={{c|+|+45}}
|Block Power={{c|+|+45}}
Line 588: Line 588:
|Protection=
|Protection=
|Price=2550
|Price=2550
|Description=Protects the entire body, but takes a toll on maneuverability.
|Description=Although this shield offers reliable cover to the entire body, from feet to shoulders, you won't run far with it weighting you down.
|Block Chance={{c|+|+40%}}
|Block Chance={{c|+|+40%}}
|Block Power={{c|+|+50}}
|Block Power={{c|+|+50}}
Line 676: Line 676:
|Protection=
|Protection=
|Price=2500
|Price=2500
|Description=It will protect you from the majority of attacks, but it's a sheer torment to carry it around.
|Description=It will protect you from most attacks, but it's a sheer torment to lug it around.
|Block Chance={{c|+|+50%}}
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+60}}
|Block Power={{c|+|+60}}
Line 698: Line 698:
|Protection=
|Protection=
|Price=2500
|Price=2500
|Description=These shields are often called ""storm shields"" in Aldor. They come in handy when you need to hide from arrows raining down from the walls of a besieged castle.
|Description=These shields are often called \""storm shields\"" in Aldor. They come in handy when you need to hide from arrows raining down from the walls of a besieged castle.
|Block Chance={{c|+|+50%}}
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+55}}
|Block Power={{c|+|+55}}
Line 730: Line 730:
|#default = }}
|#default = }}
   
   
|Brynn Pavesa= {{#switch: {{{2}}}
|Brynn Pavise= {{#switch: {{{2}}}
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|Protection=
|Protection=
|Price=3750
|Price=3750
|Description=These shields are employed by the famous Crossbow brigades, the elite units of the Brynnian garrison.
|Description=These shields are employed by the famous Crossbow Brigades, the elite units of the Brynn garrison.
|Block Chance={{c|+|+55%}}
|Block Chance={{c|+|+55%}}
|Block Power={{c|+|+65}}
|Block Power={{c|+|+65}}
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|Protection=
|Protection=
|Price=3750
|Price=3750
|Description=This shield was designed specifically for the Crossbow brigades. The Magistrate of Brynn rejected the design, so the entirety of the first batch was sold to whoever was willing to buy.
|Description=This shield was commissioned specifically for the Crossbow Brigades. The Magistrate of Brynn rejected the design, so the entirety of the first batch was sold to whoever was willing to buy.
|Block Chance={{c|+|+50%}}
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+60}}
|Block Power={{c|+|+60}}
Line 835: Line 835:
|Protection=
|Protection=
|Price=5500
|Price=5500
|Description=The main mystery about this shield is how it found its way here from the fabled lands of Shanguo, where it was originally forged.
|Description=This shield, which was originally forged in the fabled lands of Shanguo, traveled for thousands of miles before finding its way to Aldor - it's nigh impossible to imagine the circumstances of its journey.
|Block Chance={{c|+|+60%}}
|Block Chance={{c|+|+60%}}
|Block Power={{c|+|+60}}
|Block Power={{c|+|+60}}
Line 923: Line 923:
|Protection=1
|Protection=1
|Price=110
|Price=110
|Description=Feathered hats of this design are a distinctive symbol of the foresters at the service of local lords.
|Description=These feathered hats are a distinguishing mark of the foresters at the service of local lords.
|Accuracy={{c|+|+1%}}
|Accuracy={{c|+|+1%}}
|Physical Resistance={{c|+|+2%}}
|Physical Resistance={{c|+|+2%}}
Line 1,039: Line 1,039:
|Protection=8
|Protection=8
|Price=800
|Price=800
|Description=Mail coifs are ubiquitous - they don't cost much, are lightweight, and provide decent protection against slashing strikes
|Description=Mail coifs are ubiquitous - they don't cost much, are lightweight, and provide decent protection against slashing strikes.
|Energy={{c|-|-2}}
|Energy={{c|-|-2}}
|Physical Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+10%}}
Line 1,078: Line 1,078:
|Protection=9
|Protection=9
|Price=800
|Price=800
|Description=A small, light, and, quite importantly, cheap helmet - an obvious choice for many guardsmen and militia.
|Description=A small, light, and, quite importantly, cheap helmet - an obvious choice for many guards and militia.
|Energy={{c|-|-2}}
|Energy={{c|-|-2}}
|Energy Restoration={{c|-|-1%}}
|Energy Restoration={{c|-|-1%}}
Line 1,120: Line 1,120:
|Protection=9
|Protection=9
|Price=800
|Price=800
|Description=Helmets of this shape have been outdated for a couple centuries. Only those who can't afford anything better still use them.
|Description=Helmets of this shape have been in use for centuries. They are usually worn by those who can't afford anything better.
|Energy={{c|-|-4}}
|Energy={{c|-|-4}}
|Energy Restoration={{c|-|-1%}}
|Energy Restoration={{c|-|-1%}}
Line 1,128: Line 1,128:
|#default = }}
|#default = }}
   
   
|Flat Kettle Helmet= {{#switch: {{{2}}}
|Kettle Helmet= {{#switch: {{{2}}}
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Line 1,140: Line 1,140:
|Protection=10
|Protection=10
|Price=1250
|Price=1250
|Description=This kettle hat is easy to produce, provides good protection, and therefore is fairly widespread.
|Description=A kettle helmet is essentially a hat, albeit made of metal. Even an average village blacksmith can craft one.
|Energy={{c|-|-3}}
|Energy={{c|-|-3}}
|Energy Restoration={{c|-|-1%}}
|Energy Restoration={{c|-|-1%}}
Line 1,261: Line 1,261:
|Protection=14
|Protection=14
|Price=2500
|Price=2500
|Description=Thanks to its rounded shape, bascinet often completely deflects enemy blows.
|Description=Thanks to its domed shape, a bascinet often deflects enemy blows, preventing them from doing significant harm.
|Energy={{c|-|-4}}
|Energy={{c|-|-4}}
|Energy Restoration={{c|-|-2%}}
|Energy Restoration={{c|-|-2%}}
Line 1,388: Line 1,388:
|Protection=16
|Protection=16
|Price=1800
|Price=1800
|Description=Not every knight can afford a heavy helmet. Visored cervelliers, on the other hand, offer decent protection for a moderate price.
|Description=High-born or not, some knights don't have a single coin to their name. Affording decent armor is out of the question, so is wearing a kettle helmet like a commoner. That's when cervelliers come into play.
|Accuracy={{c|-|-7%}}
|Accuracy={{c|-|-7%}}
|Vision={{c|-|-3}}
|Vision={{c|-|-3}}
Line 1,410: Line 1,410:
|Protection=20
|Protection=20
|Price=3300
|Price=3300
|Description=The visor of this bascinet provides solid protection against slashing and piercing strikes, but it greatly reduces your vision at the same time.
|Description=The visor of this bascinet provides solid protection against slashing and piercing strikes, but it greatly reduces your vision as a trade-off.
|Accuracy={{c|-|-7%}}
|Accuracy={{c|-|-7%}}
|Vision={{c|-|-2}}
|Vision={{c|-|-2}}
Line 1,432: Line 1,432:
|Protection=20
|Protection=20
|Price=3300
|Price=3300
|Description=The flowers adorning this bascinet symbolize its wearer's nobility and purity of intention.
|Description=The flowers adorning this bascinet symbolize nobility, temperance, and purity of intention.
|Accuracy={{c|-|-7%}}
|Accuracy={{c|-|-7%}}
|Vision={{c|-|-1}}
|Vision={{c|-|-1}}
Line 1,476: Line 1,476:
|Protection=22
|Protection=22
|Price=4250
|Price=4250
|Description=Topfhelms have been out of fashion for quite a while. Nowdays they are worn almost exclusively by gray-haired, irredeemably nostalgic veterans.
|Description=Topfhelms have been out of fashion for quite a while. Nowadays they are worn almost exclusively by gray-haired, irredeemably nostalgic veterans.
|Accuracy={{c|-|-7%}}
|Accuracy={{c|-|-7%}}
|Vision={{c|-|-2}}
|Vision={{c|-|-2}}
Line 1,498: Line 1,498:
|Protection=22
|Protection=22
|Price=4250
|Price=4250
|Description=The only thing setting it apart from common topfhelms is abundant decorations. Just a century ago a single glance at it would make noble ladies swoon.
|Description=The only thing setting it apart from a common topfhelm is abundant decorations. It's hopelessly outdated: the only thing you'll conquer while wearing it is the hearts of fair maidens.
|Accuracy={{c|-|-7%}}
|Accuracy={{c|-|-7%}}
|Vision={{c|-|-1}}
|Vision={{c|-|-1}}
Line 1,520: Line 1,520:
|Protection=22
|Protection=22
|Price=4250
|Price=4250
|Description=A variation of a topfhelm, improved upon by Aldorian craftsmen - it boasts slicker shape and exquisite decorations
|Description=A variation of a topfhelm, improved upon by Aldorian craftsmen - it boasts slicker shape and exquisite decorations.
|Accuracy={{c|-|-7%}}
|Accuracy={{c|-|-7%}}
|Vision={{c|-|-2}}
|Vision={{c|-|-2}}
Line 1,542: Line 1,542:
|Protection=22
|Protection=22
|Price=4250
|Price=4250
|Description=A houndskull visor may look peculiar, but it deflects blows well, while also providing some breathing room.
|Description=A hounskull visor may look peculiar, but it's capable of deflecting blows while also providing some breathing room.
|Accuracy={{c|-|-7%}}
|Accuracy={{c|-|-7%}}
|Vision={{c|-|-2}}
|Vision={{c|-|-2}}
Line 1,575: Line 1,575:
|#default = }}
|#default = }}
   
   
|Below Face Sallet= {{#switch: {{{2}}}
|Bellows Visored Sallet= {{#switch: {{{2}}}
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Line 1,597: Line 1,597:
|#default = }}
|#default = }}
   
   
|Sallet With Visor= {{#switch: {{{2}}}
|Visored Sallet= {{#switch: {{{2}}}
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Line 1,609: Line 1,609:
|Protection=26
|Protection=26
|Price=6500
|Price=6500
|Description=Visors of this type are popular among the infantry fighting in the first line - they are easy to craft and offer decent protection against blades and spears.
|Description=Fear makes the wolf bigger than he is, and it's hard to see a damn thing in one of these sallets - as a result, they are often worn by those fighting on the front lines.
|Accuracy={{c|-|-5%}}
|Accuracy={{c|-|-5%}}
|Vision={{c|-|-2}}
|Vision={{c|-|-2}}
Line 1,631: Line 1,631:
|Protection=26
|Protection=26
|Price=6500
|Price=6500
|Description=A sallet painted in black with a prayer written on its rim - it's meant to provide additional protection against stray arrows and fatal blows.
|Description=A sallet painted in black with a prayer meticulously inscribed on its rim - supposedly, it should provide additional protection against stray arrows and sudden strikes.
|Accuracy={{c|-|-3%}}
|Accuracy={{c|-|-3%}}
|Vision={{c|-|-2}}
|Vision={{c|-|-2}}
Line 1,697: Line 1,697:
|Protection=30
|Protection=30
|Price=9625
|Price=9625
|Description=The beak-like visor of this sallet protects the face from the majority of enemy blows. This helmet shape is rather popular among the nobility.
|Description=The beak-like visor of this sallet protects the wearer's face against most dangers. It's a frequent choice of many high-born warriors.
|Accuracy={{c|-|-5%}}
|Accuracy={{c|-|-5%}}
|Vision={{c|-|-2}}
|Vision={{c|-|-2}}
Line 1,719: Line 1,719:
|Protection=34
|Protection=34
|Price=13500
|Price=13500
|Description=One of the haviest helmets out there, it provides solid protection to a wearer's neck
|Description=One of the heaviest helmets out there. It protects the head and the neck from just about anything, not to mention how imposing it looks.
|Accuracy={{c|-|-10%}}
|Accuracy={{c|-|-10%}}
|Vision={{c|-|-5}}
|Vision={{c|-|-5}}
Line 1,758: Line 1,758:
|Protection=1
|Protection=1
|Price=225
|Price=225
|Description=Its colors are reminiscent of the cowls worn by the freshmen of the Academy.
|Description=Its colors are reminiscent of the cowls worn by freshmen of the Academy.
|Energy Restoration={{c|+|+1%}}
|Energy Restoration={{c|+|+1%}}
|Magic Power={{c|+|+5%}}
|Magic Power={{c|+|+5%}}
Line 1,778: Line 1,778:
|Protection=1
|Protection=1
|Price=800
|Price=800
|Description=Cowls like these are usually pulled over one's eyes - many commoners believe that a mage's gaze brings woes and misfortune.
|Description=These cowls are usually pulled over one's eyes: many commoners believe that a mage's gaze brings woes and misfortune, so why not ease their fears?
|Energy Restoration={{c|+|+3%}}
|Energy Restoration={{c|+|+3%}}
|Magic Power={{c|+|+7%}}
|Magic Power={{c|+|+7%}}
Line 1,884: Line 1,884:
|Protection=2
|Protection=2
|Price=3300
|Price=3300
|Description=Novice electromancers wearing these cowls often complain about being distracted by the constant crackling noise, but they quickly get used to it.
|Description=Novice electromancers wearing these cowls often complain about being distracted by the constant crackling of electric discharge, but they quickly grow accustomed to it.
|Spells Energy Cost={{c|+|-3%}}
|Spells Energy Cost={{c|+|-3%}}
|Electromantic Power={{c|+|+15%}}
|Electromantic Power={{c|+|+15%}}
Line 1,948: Line 1,948:
|Protection=1
|Protection=1
|Price=800
|Price=800
|Description=It's old and dusty. But for some reason you are compelled to put it on your head.
|Description=It's just an old, dusty hat, but for some reason you are compelled to put it on your head.
|Spells Energy Cost={{c|+|-3%}}
|Spells Energy Cost={{c|+|-3%}}
|Cooldowns Duration={{c|+|-3%}}
|Cooldowns Duration={{c|+|-3%}}
Line 1,968: Line 1,968:
|Protection=1
|Protection=1
|Price=100
|Price=100
|Description=These masks are worn while working the most dubious contracts, when anonymity becomes vital.
|Description=The Blades were a group of assassins operating in every major Aldorian city. They didn't last long though: betrayed by their client, most of them were found out, apprehended, and executed after a series of high-profile murders.
|Fumble Chance={{c|+|-1%}}
|Fumble Chance={{c|+|-1%}}
|Crit Chance={{c|+|+1%}}
|Crit Chance={{c|+|+1%}}
Line 2,154: Line 2,154:
|Protection=2
|Protection=2
|Price=250
|Price=250
|Description=Dirwin has been wearing his vest for so long, it's a miracle it hasn't yet fused with its wearer.
|Description=Dirwin has been wearing this vest for so long, it's a miracle it hasn't yet fused with him.
|Dodge Chance={{c|+|+2%}}
|Dodge Chance={{c|+|+2%}}
|Fumble Chance={{c|+|-5%}}
|Fumble Chance={{c|+|-5%}}
Line 2,192: Line 2,192:
|Protection=3
|Protection=3
|Price=250
|Price=250
|Description=Suitable for both a night out and a duel. Either way you'll look appropriate.
|Description=It's suitable for a night out, a duel, or both at the same time. You'll look appropriate either way.
|Dodge Chance={{c|+|+5%}}
|Dodge Chance={{c|+|+5%}}
|Bleed Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+5%}}
Line 2,210: Line 2,210:
|Protection=5
|Protection=5
|Price=3000
|Price=3000
|Description=Showing up to a fight wearing all black is customary among duelists. Why? Blood is harder to spot on dark fabric.
|Description=Some duelists prefer wearing all black when showing up to a fight. Why? Blood is harder to spot on dark fabric.
|Dodge Chance={{c|+|+8%}}
|Dodge Chance={{c|+|+8%}}
|Counter Chance={{c|+|+6%}}
|Counter Chance={{c|+|+6%}}
Line 2,247: Line 2,247:
|Protection=5
|Protection=5
|Price=550
|Price=550
|Description=It protects much better than a common doublet and it looks fancy to boot.
|Description=It protects much better than a common doublet, and it looks fancy to boot.
|Dodge Chance={{c|+|+6%}}
|Dodge Chance={{c|+|+6%}}
|Bleed Resistance={{c|+|+7.5%}}
|Bleed Resistance={{c|+|+7.5%}}
Line 2,265: Line 2,265:
|Protection=4
|Protection=4
|Price=3975
|Price=3975
|Description=There's a shared belief among dwarves that the clothes blessed by Skarrhogg shamans can fortify the strength and resolve of any warrior that puts them on.
|Description=There's a shared belief among dwarves that the clothes blessed by Skarhogg shamans can fortify the strength and resolve of any warrior that puts them on.
|Dodge Chance={{c|+|+12%}}
|Dodge Chance={{c|+|+12%}}
|Counter Chance={{c|+|+4%}}
|Counter Chance={{c|+|+4%}}
Line 2,367: Line 2,367:
|Protection=8
|Protection=8
|Price=975
|Price=975
|Description=These coats stuffed with oakum are quite popular among guards and poor soldiers.
|Description=Stuffed with oakum, these coats are quite popular among guardsmen and poor soldiers.
|Dodge Chance={{c|-|-2%}}
|Dodge Chance={{c|-|-2%}}
|Energy={{c|-|-4}}
|Energy={{c|-|-4}}
Line 2,509: Line 2,509:
|#default = }}
|#default = }}
   
   
|Mail= {{#switch: {{{2}}}
|Mail Shirt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 2,521: Line 2,521:
|Protection=14
|Protection=14
|Price=2175
|Price=2175
|Description=A mail like this requires thousands of rings and lots and lots of time. It protects well and doesn't restrict movement, so the price on it is quite high.
|Description=Mail shirts protect well and don't restrict mobility. On the downside, they require thousands of metal rings and lots and lots of time to make, which unsurprisingly results in a high price.
|Dodge Chance={{c|-|-5%}}
|Dodge Chance={{c|-|-5%}}
|Energy={{c|-|-8}}
|Energy={{c|-|-8}}
Line 2,590: Line 2,590:
|Protection=16
|Protection=16
|Price=3000
|Price=3000
|Description=Hauberks have stood the test of time - they were used by the ancestors of today's Aldorians even before they conquered the Foothills.
|Description=Hauberks have stood the test of time: they were already in use when the Ald tribes, the ancestors of the modern Aldorians, took over the Firn foothills.
|Dodge Chance={{c|-|-8%}}
|Dodge Chance={{c|-|-8%}}
|Energy={{c|-|-12}}
|Energy={{c|-|-12}}
Line 2,657: Line 2,657:
|Protection=22
|Protection=22
|Price=6375
|Price=6375
|Description=Sipahi are the heavy cavalry which forms the core of the Ahjat Empire's army, so their armor is crafted by the best armorsmiths of the realm.
|Description=Sipahi are the heavy cavalry that forms the core of the Ahjat Empire's army, a cornerstone of its many victories. Unsurprisingly, their armor is crafted by the best armorsmiths on the personal orders of Ahjat's emir.
|Dodge Chance={{c|-|-12%}}
|Dodge Chance={{c|-|-12%}}
|Energy={{c|-|-12}}
|Energy={{c|-|-12}}
Line 2,689: Line 2,689:
|#default = }}
|#default = }}
   
   
|Knightly Armor= {{#switch: {{{2}}}
|Knightly Brigandine= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 2,701: Line 2,701:
|Protection=26
|Protection=26
|Price=7875
|Price=7875
|Description=This brigandine is favored by Aldorian knights. It protects almost as well as plate armor, but costs less and looks fancier.
|Description=This armor is favored by Aldorian knights. It protects almost as well as full plate but costs less and looks fancier.
|Dodge Chance={{c|-|-14%}}
|Dodge Chance={{c|-|-14%}}
|Energy={{c|-|-20}}
|Energy={{c|-|-20}}
Line 2,723: Line 2,723:
|Protection=28
|Protection=28
|Price=9600
|Price=9600
|Description=It's a rare occurance to successfully save up for one of these before dying of old age.
|Description=Even if they spend their entire lives saving up, most people still won't be able to afford this armor.
|Dodge Chance={{c|-|-16%}}
|Dodge Chance={{c|-|-16%}}
|Energy={{c|-|-22}}
|Energy={{c|-|-22}}
Line 2,769: Line 2,769:
|Protection=32
|Protection=32
|Price=13725
|Price=13725
|Description=Aldwynnian cuirasses are infamous for demanding months of hard work to craft.
|Description=Aldwynn cuirasses are infamous for demanding months of hard work to craft.
|Dodge Chance={{c|-|-20%}}
|Dodge Chance={{c|-|-20%}}
|Energy={{c|-|-24}}
|Energy={{c|-|-24}}
Line 2,779: Line 2,779:
|#default = }}
|#default = }}
   
   
|Vagabond Knight Cuirass= {{#switch: {{{2}}}
|Vagabond Knight's Armor= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 2,791: Line 2,791:
|Protection=34
|Protection=34
|Price=16125
|Price=16125
|Description=This marvelous armor looks both very ancient and as if it arrived from the future. Who could have crafted it?
|Description=This mysterious armor looks both surprisingly modern and incredibly ancient...
|Dodge Chance={{c|-|-20%}}
|Dodge Chance={{c|-|-20%}}
|Energy={{c|-|-25}}
|Energy={{c|-|-25}}
Line 2,818: Line 2,818:
|#default = }}
|#default = }}
   
   
|Jonna Mantle= {{#switch: {{{2}}}
|Jonna's Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 2,830: Line 2,830:
|Protection=2
|Protection=2
|Price=250
|Price=250
|Description=A regular man's mantle of the Academy graduate, altered to fit Jonna.
|Description=A uniform of the Academy student, fashioned by Jonna from a man's mantle.
|Energy Restoration={{c|+|+1%}}
|Energy Restoration={{c|+|+1%}}
|Magic Power={{c|+|+3%}}
|Magic Power={{c|+|+3%}}
Line 2,852: Line 2,852:
|Protection=1
|Protection=1
|Price=250
|Price=250
|Description=A magically gifted person can try their luck as an apprentice to an old sorcerer. Those are generally interested in passing down their experience to the next generation.
|Description=A magically gifted person can try their luck as an apprentice to an experienced sorcerer. Most of them often accept a student - not for the love of teaching, but largely because there's always a use for a personal servant.
|Magic Power={{c|+|+5%}}
|Magic Power={{c|+|+5%}}
|Cooldowns Duration={{c|+|-3%}}
|Cooldowns Duration={{c|+|-3%}}
Line 2,873: Line 2,873:
|Protection=2
|Protection=2
|Price=550
|Price=550
|Description=When it comes to the lack of prosperity, wandering mages aren't that different from common folk and are often treated even more poorly.
|Description=Some mages make a living by wandering the world, offering their services to anyone who is willing to pay. Most of them suffer a miserable fate: some die after taking on a contract they can't handle, some join brigand gangs, while others fall victim to the mob, which is quick to act upon its prejudice.
|Energy={{c|+|+10}}
|Energy={{c|+|+10}}
|Energy Restoration={{c|+|+3%}}
|Energy Restoration={{c|+|+3%}}
Line 2,917: Line 2,917:
|Protection=3
|Protection=3
|Price=2175
|Price=2175
|Description=It's vogue among Aldorian lords to have a mage or two in their court. The fine clothes gifted to them are a matter of prestige.
|Description=It's vogue among Aldorian lords to have a mage or two in their court. They aren't always treated fairly, but, as a matter of prestige, they are often provided with fine attires.
|Magic Power={{c|+|+15%}}
|Magic Power={{c|+|+15%}}
|Spells Energy Cost={{c|+|-5%}}
|Spells Energy Cost={{c|+|-5%}}
Line 2,939: Line 2,939:
|Protection=5
|Protection=5
|Price=3000
|Price=3000
|Description=The enigmatic Sages, who made the deepest thicket of the local forests their home, are one of the greatest Aldorian mysteries. Some believe it was them who'd been maintaining the shaky peace within the realm. Others claim that the Sages have never shown any regard for other people...
|Description=The enigmatic Sages, who made the deepest thicket of the local forests their home, are one of the greatest Aldorian mysteries. Many believe it was them who'd been maintaining relative stability within the realm, and once their numbers had dwindled, everything went straight to hell.
|Energy={{c|+|+10}}
|Energy={{c|+|+10}}
|Energy Restoration={{c|+|+5%}}
|Energy Restoration={{c|+|+5%}}
Line 3,028: Line 3,028:
|Protection=3
|Protection=3
|Price=5100
|Price=5100
|Description=Barely touching the material sends unpleasant tingling up one's arm. At the same time, electromancers are quite content with wearing it.
|Description=Barely touching the material sends a sharp, tingling sensation up one's arm. That is unless you're an electromancer - they don't seem to feel such a thing.
|Energy Restoration={{c|+|+5%}}
|Energy Restoration={{c|+|+5%}}
|Spells Energy Cost={{c|+|-5%}}
|Spells Energy Cost={{c|+|-5%}}
Line 3,050: Line 3,050:
|Protection=3
|Protection=3
|Price=5100
|Price=5100
|Description=This mantle is covered with runes of a long forgotten language. The chronomancers of the present simply recite the surviving spells with little understanding of the power which makes their magic possible.
|Description=This mantle is decorated with inscriptions in a long-forgotten ancient language. The chronomancers of the present merely recite the surviving spells with little to no understanding of the power behind their magic.
|Dodge Chance={{c|+|+9%}}
|Dodge Chance={{c|+|+9%}}
|Damage Taken={{c|+|-3%}}
|Damage Taken={{c|+|-3%}}
Line 3,072: Line 3,072:
|Protection=3
|Protection=3
|Price=5100
|Price=5100
|Description=Even though this mantle is made of surprisingly light cloth, cryomantic enchantments woven into it protect the wearer even from the harshest of frosts.
|Description=Made of deceptively light cloth, this mantle is fortified with cryomantic enchantments that can withstand even the harshest of frosts.
|Energy Restoration={{c|+|+3%}}
|Energy Restoration={{c|+|+3%}}
|Health Restoration={{c|+|+10%}}
|Health Restoration={{c|+|+10%}}
Line 3,130: Line 3,130:
|Protection=2
|Protection=2
|Price=175
|Price=175
|Description=A few layers of thick leather protect your forearms, but leave the wrists vulnerable.
|Description=A few layers of thick leather that will protect your forearms but leave the wrists vulnerable.
|Dodge Chance={{c|+|+2%}}
|Dodge Chance={{c|+|+2%}}
|Fumble Chance={{c|+|-2%}}
|Fumble Chance={{c|+|-2%}}
Line 3,147: Line 3,147:
|LVL=4
|LVL=4
|Durability=150
|Durability=150
|Protection=3
|Protection=4
|Price=175
|Price=175
|Description=These tough mittens offer solid protection from burns and can soften incoming blows.
|Description=These tough mittens offer solid protection from burns and can soften incoming blows.
|Fumble Chance={{c|-|+2%}}
|Fumble Chance={{c|-|+2%}}
|Skills Energy Cost={{c|+|-5%}}
|Bleed Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+5%}}
|Fire Resistance={{c|+|+15%}}
|#default = }}
|#default = }}
   
   
Line 3,164: Line 3,164:
|Material=leather
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=6
|LVL=4
|Durability=250
|Durability=250
|Protection=4
|Protection=3
|Price=375
|Price=175
|Description=A lord without a falconeer would never be taken seriously.
|Description=There was a time in Aldor when hunting birds became an item of prestige. A lord without a personal falconeer would feel inadequate even in front of his own court.
|Fumble Chance={{c|-|+1%}}
|Skills Energy Cost={{c|+|-5%}}
|Bleed Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+5%}}
Line 3,237: Line 3,237:
|#default = }}
|#default = }}
   
   
|Brigantine Gloves= {{#switch: {{{2}}}
|Brigandine Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 3,290: Line 3,290:
|Protection=18
|Protection=18
|Price=3400
|Price=3400
|Description=Making plate gloves is a form of art, demanding great dedication from a master craftsman as well as a complete knowledge of the trade.
|Description=Making plate gloves is a form of art, demanding an outstanding knowledge of the trade from a craftsman.
|Fumble Chance={{c|-|+3%}}
|Fumble Chance={{c|-|+3%}}
|Accuracy={{c|-|-1%}}
|Accuracy={{c|-|-1%}}
Line 3,334: Line 3,334:
|Protection=24
|Protection=24
|Price=5250
|Price=5250
|Description=The last thing these mittens offer is freedom of wrist movement. Although there's no dropping your sword while wearing them. Never.
|Description=The last thing these mittens provide is a freedom of wrist movement. On the bright side, there's no dropping your sword while wearing them. Never.
|Fumble Chance={{c|-|+5%}}
|Fumble Chance={{c|-|+5%}}
|Accuracy={{c|-|-2%}}
|Accuracy={{c|-|-2%}}
Line 3,356: Line 3,356:
|Protection=1
|Protection=1
|Price=375
|Price=375
|Description=If Jonna were given a coin every time she casts a spell with these bracers on, she would have become dirty rich long ago.
|Description=A reminder of strenuous, yet rewarding days spent studying in the Academy, when the future seemed bright and full of promise. So many things have changed since then...
|Energy={{c|+|+3}}
|Energy={{c|+|+3}}
|Cooldowns Duration={{c|+|-3%}}
|Cooldowns Duration={{c|+|-3%}}
Line 3,511: Line 3,511:
|Protection=3
|Protection=3
|Price=200
|Price=200
|Description=They look decent enough to be worn during fair festivities or when visiting a town square.
|Description=Fancy enough for when you're going out into the world to prove your mettle.
|Dodge Chance={{c|+|+3%}}
|Dodge Chance={{c|+|+3%}}
|Bleed Resistance={{c|+|+2.5%}}
|Bleed Resistance={{c|+|+2.5%}}
Line 3,528: Line 3,528:
|Durability=140
|Durability=140
|Protection=4
|Protection=4
|Price=450
|Price=300
|Description=Comfortable for long rides. Not so comfortable for long walks.
|Description=Comfortable for long rides. Not so comfortable for long walks.
|Dodge Chance={{c|+|+4%}}
|Dodge Chance={{c|+|+4%}}
Line 3,546: Line 3,546:
|Durability=150
|Durability=150
|Protection=5
|Protection=5
|Price=375
|Price=450
|Description=A pair of sturdy boots made out of cowhide. In times of war such boots greatly grow in demand.
|Description=A pair of sturdy boots made out of cowhide. In times of war such footwear greatly grows in demand.
|Dodge Chance={{c|+|+4%}}
|Dodge Chance={{c|+|+4%}}
|Move Resistance={{c|+|+5%}}
|Move Resistance={{c|+|+5%}}
Line 3,565: Line 3,565:
|Durability=200
|Durability=200
|Protection=6
|Protection=6
|Price=650
|Price=750
|Description=Tanned bull hide guarantees longevity to every footwear it's used for.
|Description=Tanned bull hide guarantees longevity to every footwear it's used for.
|Dodge Chance={{c|+|+4%}}
|Dodge Chance={{c|+|+4%}}
Line 3,584: Line 3,584:
|Durability=175
|Durability=175
|Protection=5
|Protection=5
|Price=750
|Price=900
|Description=They don't get wet, don't get stuck in mud, and don't get stained by blood.
|Description=They don't get wet, don't get stuck in mud, and don't get stained by blood.
|Dodge Chance={{c|+|+5%}}
|Dodge Chance={{c|+|+5%}}
Line 3,629: Line 3,629:
|Protection=5
|Protection=5
|Price=2000
|Price=2000
|Description=A duelist should always strive to appear dashing while remaining sufficiently deadly.
|Description=Other than the fighting skill, duelists also constantly sharpen their fashion sense.
|Dodge Chance={{c|+|+7%}}
|Dodge Chance={{c|+|+7%}}
|Counter Chance={{c|+|+5%}}
|Counter Chance={{c|+|+5%}}
Line 3,638: Line 3,638:
|#default = }}
|#default = }}
   
   
|Splinted Boots= {{#switch: {{{2}}}
|Splint Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 3,650: Line 3,650:
|Protection=7
|Protection=7
|Price=1000
|Price=1000
|Description=A cheap, yet effective protection from sudden strikes to the feet.
|Description=A cheap yet effective protection from sudden strikes to the feet.
|Dodge Chance={{c|-|-1%}}
|Dodge Chance={{c|-|-1%}}
|Move Resistance={{c|+|+10%}}
|Move Resistance={{c|+|+10%}}
Line 3,714: Line 3,714:
|Protection=12
|Protection=12
|Price=2000
|Price=2000
|Description=An obvious choice for a footsoldier: a combination of practicality of common boots and some fairly decent protection.
|Description=An obvious choice for any infantryman: a combination of practicality of common boots and some fairly decent protection.
|Dodge Chance={{c|-|-3%}}
|Dodge Chance={{c|-|-3%}}
|Energy={{c|-|-4}}
|Energy={{c|-|-4}}
Line 3,848: Line 3,848:
|Protection=
|Protection=
|Price=25
|Price=25
|Description=Keeps your pants in place, but that's about it.
|Description=A belt with the nastiest timing for getting loose, so it needs to be fastened as tight as possible.
|Fumble Chance={{c|+|-1%}}
|Fumble Chance={{c|+|-1%}}
|#default = }}
|#default = }}
Line 3,881: Line 3,881:
|Protection=
|Protection=
|Price=188
|Price=188
|Description=A common leather belt - simple and convenient, nothing more.
|Description=A common leather belt, nothing more.
|Fumble Chance={{c|+|-2%}}
|Fumble Chance={{c|+|-2%}}
|Skills Energy Cost={{c|+|-3%}}
|Skills Energy Cost={{c|+|-3%}}
Line 3,898: Line 3,898:
|Protection=
|Protection=
|Price=188
|Price=188
|Description=In the North it's a tradition to decorate such belts with trophies.
|Description=In the North there still persists a barbaric tradition to decorate belts with various, uh, \""trophies\"".
|Counter Chance={{c|+|+3%}}
|Counter Chance={{c|+|+3%}}
|Crit Chance={{c|+|+3%}}
|Crit Chance={{c|+|+3%}}
Line 3,915: Line 3,915:
|Protection=
|Protection=
|Price=188
|Price=188
|Description=This belt used to be generously decorated with scalps and severed fingers, but Aldorian folks didn't look kindly on it, so Jorgrim had to get rid of his trophies.
|Description=This belt used to be generously decorated with scalps and severed fingers, making things rather awkward with the Aldorian folk, so Jorgrim had to hastily get rid of it all.
|Crit Chance={{c|+|+3%}}
|Crit Chance={{c|+|+3%}}
|Bleed Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+5%}}
Line 3,955: Line 3,955:
|#default = }}
|#default = }}
   
   
|Luxorious Belt= {{#switch: {{{2}}}
|Luxurious Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 3,967: Line 3,967:
|Protection=
|Protection=
|Price=500
|Price=500
|Description=It's pricey - the buckle of this belt is encrusted with a real ruby.
|Description=The buckle of this belt is encrusted with a real ruby. Mages sure have a taste in jewelry.
|Skills Energy Cost={{c|+|-3%}}
|Skills Energy Cost={{c|+|-3%}}
|Spells Energy Cost={{c|+|-3%}}
|Spells Energy Cost={{c|+|-3%}}
Line 4,003: Line 4,003:
|Protection=
|Protection=
|Price=500
|Price=500
|Description=If you don't have a waist to speak of, it's not wise to wear this belt over a civil garment - the links have a notable tendency to pinch and chafe.
|Description=If you don't have a waist to speak of, It's not wise to wear this belt over a civil garment - the links have a notable tendency to pinch and chafe.
|Block Chance={{c|+|+3%}}
|Block Chance={{c|+|+3%}}
|Block Recovery={{c|+|+2.5}}
|Block Recovery={{c|+|+2.5}}
Line 4,041: Line 4,041:
|Protection=
|Protection=
|Price=1000
|Price=1000
|Description=The Wolfbrothers are considered the elite pf the Gray Army, even if ""elite"" and ""Gray Army"" barely ever go together.
|Description=The Wolfbrothers are considered the elite of the Gray Army, even if \""elite\"" and \""Gray Army\"" barely ever go together.
 
|Block Chance={{c|+|+3%}}
|Block Chance={{c|+|+3%}}
|Counter Chance={{c|+|+5%}}
|Counter Chance={{c|+|+5%}}
Line 4,060: Line 4,059:
|Protection=
|Protection=
|Price=1000
|Price=1000
|Description=If you stare too long into the mirror-polished buckle of this belt, it will stare back at you.
|Description=Staring for too long into the mirror-polished buckle of this belt summons a sensation of falling into an abyss.
|Energy={{c|+|+3}}
|Energy={{c|+|+3}}
|Magic Power={{c|+|+5%}}
|Magic Power={{c|+|+5%}}
Line 4,150: Line 4,149:
|Protection=
|Protection=
|Price=275
|Price=275
|Description=A ring encrusted with an amethyst is a well-known warding against evil eye.
|Description=A ring encrusted with an amethyst is a well-known talisman for maintaining mental clarity.
|Health Restoration={{c|+|+1%}}
|Health Restoration={{c|+|+1%}}
|Healing Efficiency={{c|+|+5%}}
|Healing Efficiency={{c|+|+5%}}
Line 4,169: Line 4,168:
|Protection=
|Protection=
|Price=300
|Price=300
|Description=Topaz and silver form quite an exquisite combination.
|Description=Topaz and silver form an exquisite combination, perfectly affordable by well-to-do townsmen. This kind of jewelry is often bought by mid-level merchants as a present to their wives and daughters.
|Accuracy={{c|+|+2%}}
|Accuracy={{c|+|+2%}}
|Health Restoration={{c|+|+1%}}
|Health Restoration={{c|+|+1%}}
Line 4,207: Line 4,206:
|Protection=
|Protection=
|Price=600
|Price=600
|Description=Set with a masterfully cut sapphire, this ring is a dream of every novice magician.
|Description=The union of silver and sapphires is considered by jewelers to be one of the most refined and harmonious.
|Energy Restoration={{c|+|+2%}}
|Energy Restoration={{c|+|+2%}}
|Health Restoration={{c|+|+1%}}
|Health Restoration={{c|+|+1%}}
Line 4,226: Line 4,225:
|Protection=
|Protection=
|Price=725
|Price=725
|Description=According to local beliefs, silver protects against evil eye and diseases.
|Description=In iatrochemistry, emeralds are speculated to be the quintessence of life force - that's why they are worn daily and nightly by those who wish to bolster their health.
|Health Restoration={{c|+|+5%}}
|Health Restoration={{c|+|+5%}}
|Healing Efficiency={{c|+|+5%}}
|Healing Efficiency={{c|+|+5%}}
Line 4,252: Line 4,251:
|#default = }}
|#default = }}
   
   
|Golden Ring= {{#switch: {{{2}}}
|Gold Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
<!-- Updated with Bulk Parser V 1.10 -->


Line 4,281: Line 4,280:
|Protection=
|Protection=
|Price=525
|Price=525
|Description=It's believed that every aquamarine carries a heavenly blessing, so they are often used to decorate rings and necklaces.
|Description=Aquamarine favors the bold and the courageous: it's supposed to bring good luck in risky endeavors.
|Crit Chance={{c|+|+1%}}
|Crit Chance={{c|+|+1%}}
|Energy={{c|+|+3}}
|Energy={{c|+|+3}}
Line 4,374: Line 4,373:
|Protection=
|Protection=
|Price=1650
|Price=1650
|Description=It's rather impressive how much a simple gold ring can transform in the hands of a skilled craftsman.
|Description=From a certain distance, the masterfully cut ruby can easily be mistaken for a drop of fresh blood.
|Energy={{c|+|+5}}
|Energy={{c|+|+5}}
|Magic Power={{c|+|+5%}}
|Magic Power={{c|+|+5%}}
Line 4,629: Line 4,628:
|Protection=
|Protection=
|Price=1250
|Price=1250
|Description=The sun-worshipping cult of the Everflaming was outlawed a long time ago by the grandfather of the presently ruling Amir of Jibey. Nowadays, only a few isolated communes remain of this once-popular religion.
|Description=The sun-worshiping cult of the Everflaming was outlawed a long time ago by the grandfather of the presently ruling Amir of Jibey. Nowadays, only a few isolated communes remain of this once-popular religion.
|Healing Efficiency={{c|+|+5%}}
|Healing Efficiency={{c|+|+5%}}
|Skills Energy Cost={{c|+|-4%}}
|Skills Energy Cost={{c|+|-4%}}
Line 4,668: Line 4,667:
|Protection=
|Protection=
|Price=1500
|Price=1500
|Description=Thanks to these pridefully displayed amulets, Maafs can easily be recognized on the streets of Ahjat cities even during the times of peace.
|Description=Thanks to these pridefully displayed amulets, maafs can be easily recognized on the streets of Ahjat cities even during the times of peace.
|Fumble Chance={{c|+|-2%}}
|Fumble Chance={{c|+|-2%}}
|Crit Chance={{c|+|+2%}}
|Crit Chance={{c|+|+2%}}
Line 4,706: Line 4,705:
|Protection=
|Protection=
|Price=650
|Price=650
|Description=It's set with an incredibly large morion that seems to be shifting color every now and then... Or is it merely a trick of the light?
|Description=It's set with an incredibly large morion that seems to be shifting its color every now and then... Or is it merely a trick of the light?
|Damage Reflection={{c|+|9%}}
|Damage Reflection={{c|+|9%}}
|Spells Energy Cost={{c|+|-9%}}
|Spells Energy Cost={{c|+|-9%}}
Line 4,745: Line 4,744:
|Protection=
|Protection=
|Price=750
|Price=750
|Description=Someone's soul is encased in this crystal by an arcane ritual. Be on your guard when dealing with dark magic...
|Description=A vessel for someone's soul, sealed inside with a forbidden ritual. It's best to be cautious when dealing with dark magic...
|Health Restoration={{c|+|+6%}}
|Health Restoration={{c|+|+6%}}
|Damage Taken={{c|+|-6%}}
|Damage Taken={{c|+|-6%}}
Line 4,764: Line 4,763:
|Protection=
|Protection=
|Price=150
|Price=150
|Description=Its surface is skillfully engraved with symbols. Perhaps even too skillfully for a piece of dwarven jewelry. Jorgrim doesn't speak much about this amulet's origins.
|Description=The craftsmanship is arguably way too intricate for a piece of dwarven jewelry. Jorgrim always keeps this amulet on him - what history does it hold?
|Fumble Chance={{c|+|-1%}}
|Fumble Chance={{c|+|-1%}}
|Crit Chance={{c|+|+1%}}
|Crit Chance={{c|+|+1%}}
Line 4,856: Line 4,855:
|Protection=
|Protection=
|Price=1800
|Price=1800
|Description=For a long while, there was an unspoken rule in Aldor that only those born into nobility can wear red velvet. At the same time, Brynn merchants have already been paying little to no attention to this custom during the last few decades.
|Description=For a long while, there was an unspoken rule in Aldor that only those born into nobility can wear red velvet. Brynn merchants, however, have been paying little to no attention to this custom during the last few decades.
|Dodge Chance={{c|+|+2%}}
|Dodge Chance={{c|+|+2%}}
|Noise Produced={{c|+|-10%}}
|Noise Produced={{c|+|-10%}}
Line 4,879: Line 4,878:
|Protection=
|Protection=
|Price=3000
|Price=3000
|Description=Court mages have a very specific sence of fashion. Their goal is to dazzle and leave an impression, so they gravitate towards the craziest styles and colors.
|Description=Court mages have a very specific sense of fashion. Their goal is to dazzle and leave an impression, so they gravitate towards the craziest styles and colors.
|Dodge Chance={{c|+|+3%}}
|Dodge Chance={{c|+|+3%}}
|Noise Produced={{c|+|-10%}}
|Noise Produced={{c|+|-10%}}
Line 4,944: Line 4,943:
|Protection=
|Protection=
|Price=2333
|Price=2333
|Description=Long ago Brynn used to be a gathering spot for a secret cult of sanguimancers, coveting the secrets of vampirism. It's unknown whether they were successful with their experiments, but they met their demise as it befits the vampires - with stakes deep in their chests.
|Description=Long ago Brynn used to be a gathering spot for a secret cult of sanguimancers, coveting the secrets of vampirism. It's unknown whether they were successful with their experiments, but they met their demise as it befits vampires - with stakes deep in their chests.
|Dodge Chance={{c|+|+4%}}
|Dodge Chance={{c|+|+4%}}
|Noise Produced={{c|+|-13%}}
|Noise Produced={{c|+|-13%}}
Line 4,971: Line 4,970:
|Magic Resistance={{c|+|+5%}}
|Magic Resistance={{c|+|+5%}}
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly>

Revision as of 11:25, 19 October 2022

Page for all Stoneshard armor data.