Difference between revisions of "Camp"
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==Properties== | ==Properties== | ||
* Always spawns a certain distance from | * Always spawns a certain distance from Towns and [[Dungeons]]. | ||
* Can spawn in any biome. | * Can spawn in any biome. | ||
* Usually spawns with 2-3 Bandit-type [[Enemies]]. | * Usually spawns with 2-3 Bandit-type [[Enemies]]. |
Revision as of 19:09, 1 November 2022
Camp is a Point of Interest that is always present on the Global Map. The location and amount of camps is randomly selected when creating a New Game.
Description
“ | Someone decided to set up a temporary camp in this area. | „ |
Properties
- Always spawns a certain distance from Towns and Dungeons.
- Can spawn in any biome.
- Usually spawns with 2-3 Bandit-type Enemies.
- Always contains one Bed which can be used to sleep.
- Always contains a Campfire and a pot that can be used for Cooking.
Loot
- Always contains one lootable Chest and other 1-2 lootable objects.