Difference between revisions of "Medium Hand Injury"
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m (BlazingBreacher moved page Hand Injury to Medium Hand Injury without leaving a redirect) |
m (Fix for order and value of properties.) |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|Physical|Wound}} | |ConditionType = {{c|Physical|Wound}} | ||
|Properties1 = | |Properties1 = Accuracy | ||
|Values1 = {{c|-|- | |Values1 = {{c|-|-20%}} | ||
|Properties2 = | |Properties2 = Counter Chance | ||
|Values2 = {{c|-|- | |Values2 = {{c|-|-20%}} | ||
|Properties3 = | |Properties3 = Fumble Chance | ||
|Values3 = {{c|-|+ | |Values3 = {{c|-|+20%}} | ||
|Properties4 = | |Properties4 = Healing Efficiency | ||
|Values4 = {{c|-| | |Values4 = {{c|-|-10%}} | ||
|Properties5 = | |Properties5 = Pain Limit | ||
|Values5 = {{c|-| | |Values5 = {{c|-|+15}} | ||
|Properties6 = | |Properties6 = Pain Change | ||
|Values6 = {{c|-| | |Values6 = {{c|-|+0.5%}} | ||
|Properties7 = | |Properties7 = Morale Change | ||
|Values7 = {{c|-| | |Values7 = {{c|-|-0.1%}} | ||
|Properties8 = Swimming Cost | |||
|Values8 = {{c|-|+2}} | |||
|PropertyText = | |PropertyText = | ||
|Description = | |Description = |
Latest revision as of 13:11, 28 March 2024
This article is a stub. You can help Stoneshard wiki by expanding it. |
Medium Hand Injury is a Wound condition applied when left or right hand gets moderately damaged. See Injuries for more information.