Difference between revisions of "Sword skill data"
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Highseeker (talk | contribs) (update to RTR formula need update) |
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|Modifiers=Strength, Agility | |Modifiers=Strength, Agility | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description=Delivers a strike to three adjacent targets with {{Positive|+25%}} Bodypart Damage and {{Positive|+50%}} Bleed Chance.<br><br>Grants {{Positive|+ | |Description=Delivers a strike to three adjacent targets with {{Positive|+25%}} Bodypart Damage and {{Positive|+50%}} Bleed Chance.<br><br>Grants {{Positive|+7.5%}} Counter Chance for {{W|5}} turns for each enemy within the skill's area of effect. | ||
|Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(15 + STR)%}} Bodypart Damage and {{Positive|+(30 + (2 * AGL))%}} Bleed Chance.<br><br>Grants{{Positive|+ | |Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(15 + STR)%}} Bodypart Damage and {{Positive|+(30 + (2 * AGL))%}} Bleed Chance.<br><br>Grants{{Positive|+7.5%}} Counter Chance for {{W|5}} turns for each enemy within the skill's area of effect. | ||
|Enemydesc=Delivers a strike to three adjacent targets with {{Positive|+{{#expr: 15 + {{EnemyAttributes|STR}}}}%}} Bodypart Damage and {{Positive|+{{#expr: 30 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.<br><br>Grants {{Positive|+ | |Enemydesc=Delivers a strike to three adjacent targets with {{Positive|+{{#expr: 15 + {{EnemyAttributes|STR}}}}%}} Bodypart Damage and {{Positive|+{{#expr: 30 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.<br><br>Grants {{Positive|+7.5%}} Counter Chance for {{W|5}} turns for each enemy within the skill's area of effect. | ||
|formula_raw=Bodypart Damage: {{Positive| 10 + STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL}}<br> | |formula_raw=Bodypart Damage: {{Positive| 10 + STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL}}<br> | ||
|#default = }} | |#default = }} | ||
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|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description={{W|Repositions}} to an adjacent tile.<br><br> | |Description={{W|Repositions}} to an adjacent tile.<br><br>Next turn delivers a free strike to a random adjacent enemy with {{Positive|+50%}} Stagger Chance and {{Positive|+10%}} Crit Chance. | ||
|Formuladesc={{W|Repositions}} to an adjacent tile.<br><br> | |Formuladesc={{W|Repositions}} to an adjacent tile.<br><br>Next turn delivers a free strike to a random adjacent enemy with {{Positive|+(35 + (1.5 * STR))%}} Stagger Chance and {{Positive|+((0.5 * AGL) +(0.5 * PRC))%}} Crit Chance. | ||
|formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Crit Chance: {{Positive| 0.25 * AGL + 0.5 * PRC}}<br> | |formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Crit Chance: {{Positive| 0.25 * AGL + 0.5 * PRC}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description= | |Description=Grants sword strikes {{Pos|+5%}} Bleed Chance if the equipped {{W|sword's}} Durability is abovw {{W|80%}}, {{Pos|+5%}} Weapon Damage if its above {{W|90%}}, and {{Pos|+3%}} Crit Chance if it's above {{W|95%}}.<br><br>Reduces {{W|swords'}} Durability loss by {{W|50%}} when blocking with them and by {{W|20%}} when delivering strikes. | ||
|#default = }} | |#default = }} | ||
|Fencer | |Fencer Stance= {{#switch: {{{2}}} | ||
|Active=stance | |Active=stance | ||
|Type=No Target | |Type=No Target | ||
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|Cooldown=10 | |Cooldown=10 | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description=Activates {{Pos|"Fencer Stance"}} for {{W| | |Description=Activates {{Pos|"Fencer Stance"}} for {{W|8}} turns:<br><br>{{Pos|+5%}} Counter Chance <br>{{Pos|+5%}} Block Chance <br>{{Pos|+5%}} Dodge Chance <br>{{Pos|+8%}} Bleed Chance<br><br>Using this ability tree's skills grants an extra stack of the effect (up to {{W|IV}} stacks).<br><br>Basic sword strikes prolong the duration by {{Pos|1}} turn (up to {{W|12}}) but reduce its number of stacks (no more than once per turn).<br><br>Only one {{W|Stance}} effect can be active at a time. | ||
|formula_raw=Weapon Damage: {{Positive| Weapon Damage - 10}}<br> | |formula_raw=Weapon Damage: {{Positive| Weapon Damage - 10}}<br> | ||
|#default = }} | |#default = }} | ||
| | |Steady Tempo= {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description=Using the ability tree's skills grants {{pos|+ | |Description=Using the ability tree's skills grants {{pos|+10%}} Energy Restoration for {{W|5}} turns and reduces the cooldown of the ability tree's random {{W|Attack}} skill by {{pos|1}} turn.<br><br> The effect stacks up to {{W|4}} times. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description=Grants sword strikes {{Pos|+ | |Description=Grants sword strikes {{Pos|+1.5%}} Crit Chance, {{Pos|+3%}} Weapon Damage, and {{pos|+3%}} Energy Drain for each negative effect affecting the target.<br><br>{{pos|Doubles}} the bonuses if the negative effect is {{neg|Bleeding}}. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description=Sword | |Description=Sword hits grants {{Pos|+5%}} Bleed Chance and {{Pos|+3%}} Armor Penetration for {{W|5}} turns.<br>The effect stacks up to {{W|5}} times. | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude> | |#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude> |
Revision as of 06:08, 3 January 2025
Page for all Stoneshard Sword skill data.