Difference between revisions of "Armor data"
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0roxson0V2 (talk | contribs) (Lamellar Gambeson (Phy Res 10 to 12), (Bleed Res 12 to 14), (Dodge Change 4 to 5), (Added 6% Block chance)) |
0roxson0V2 (talk | contribs) m (Mercenary Belt (Pain Res 9 to 12), (Crit Avoid 8 to 7)) |
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|Footman Belt=3;belt09;Belt;Light;Common;leather;375;1;60;;5;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;7;;;;;;;;;;;;;;;;5;;;;;;;;;;aldor;;;;;;;1;;;;;;;;;;;;;;;A military-style belt - these are often crafted on the request of soldiers and mercenaries. | |Footman Belt=3;belt09;Belt;Light;Common;leather;375;1;60;;5;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;7;;;;;;;;;;;;;;;;5;;;;;;;;;;aldor;;;;;;;1;;;;;;;;;;;;;;;A military-style belt - these are often crafted on the request of soldiers and mercenaries. | ||
|Mercenary Belt=4;belt10;Belt;Light;Common;leather;850;1;70;;6;;;; | |Mercenary Belt=4;belt10;Belt;Light;Common;leather;850;1;70;;6;;;;7;;;;;;;;;;;;;;;;;;;;;;;;;;;;12;;;;;;;;;;3;;;;;;;;;;;;;;;;aldor;;;;;;;1;;;;1;;;;;;;;;;;A thin belt complete with a few metal buckles. It's still more of a fashion accessory than a functional piece of armor though. | ||
|Knightly Belt=5;belt11;Belt;Light;Common;metal;1825;1;85;;7;3;;;10;;;;;;;;;;;;;;;;;;;;;;3;;;;;;12;;;;;;;;;;4;;;;;;;;;;;;;;;;aldor;;;;;;;;;;;2;;;;;;;;;;;The art of engraving has reached amazing heights over the last half century: each of the belt's plates is inscribed with scenes of hunts and battles. | |Knightly Belt=5;belt11;Belt;Light;Common;metal;1825;1;85;;7;3;;;10;;;;;;;;;;;;;;;;;;;;;;3;;;;;;12;;;;;;;;;;4;;;;;;;;;;;;;;;;aldor;;;;;;;;;;;2;;;;;;;;;;;The art of engraving has reached amazing heights over the last half century: each of the belt's plates is inscribed with scenes of hunts and battles. |
Revision as of 11:19, 7 January 2025
Page for all Stoneshard armor data.
This data is edited with the parser. If you need to edit this manually, here's the order of values as of Rags to Riches patch.
Tier;ID;Slot;Armor Class;Rarity;Material;Price;Markup;Durability;Protection;Block Chance;Block Power;Block Recovery;Dodge Chance;Crit Avoidance;Vision;Fumble Chance;Energy;Energy Restoration;Skill Energy Cost;Spell Energy Cost;Magic Power;Backfire Chance;Miracle Chance;Miracle Potency;Damage Taken;Cooldowns Duration;Accuracy;Crit Chance;Crit Efficiency;Counter Chance;Max Health;Health Restoration;Healing Efficiency;Health Drain;Energy Drain;Fortitude;Damage Reflected;Experience Gain;Move Resistance;Bleed Resistance;Control Resistance;Pain Resistance;Fatigue Resistance;Pyromantic Power;Geomantic Power;Venomantic Power;Electromantic Power;Cryomantic Power;Arcanistic Power;Astromantic Power;Psionic Power;Physical Resistance;Nature Resistance;Magic Resistance;Slashing Resistance;Piercing Resistance;Crushing Resistance;Rending Resistance;Fire Resistance;Shock Resistance;Poison Resistance;Caustic Resistance;Frost Resistance;Arcane Resistance;Unholy Resistance;Sacred Resistance;Psionic Resistance;Tags;IsOpen;NoDrop;fragment_cloth01;fragment_cloth02;fragment_cloth03;fragment_cloth04;fragment_leather01;fragment_leather02;fragment_leather03;fragment_leather04;fragment_metal01;fragment_metal02;fragment_metal03;fragment_metal04;fragment_gold;dur_per_frag;Alternative images (for wiki);Alternative images (for wiki);Alternative images (for wiki);Obtainability;Alternative name (for wiki);Description
Usage
You can copy the values above and copy the line (or lines) you want to edit, and import them into a CSV editor, for example [https://edit-csv.net]. Open the Read options and check the "Has Header" checkbox.
You'll get a table format that's easier to read.