Difference between revisions of "Mortician"
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==Skills== | |||
{{SkillTable/head}} | |||
{{SkillTable/row|Defiled Remains}} | |||
{{SkillTable/row|Lesser Ritual of Resurrection}} | |||
{{SkillTable/row|Greater Ritual of Resurrection}} | |||
{{SkillTable/row|Deadly Premonition}} | |||
{{SkillTable/row|Steal Essence}} | |||
{{SkillTable/row|Death Touch}} | |||
{{SkillTable/row|Binding Sigil}} | |||
{{SkillTable/row|Aura of Undeath}} | |||
{{SkillTable/row|Aura of Demise}} | |||
{{SkillTable/end}} | |||
== Possible Loot == | == Possible Loot == | ||
Jewelry | Jewelry |
Revision as of 19:36, 17 January 2025
Skills
Skill | Basic Stats | Description |
---|---|---|
Defiled Remains | Skill with name "Defiled Remains" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defiled Remains" does not exist. Add it to Skill data or fix the Skill name. |
Lesser Ritual of Resurrection | Spell Type: Target Object Range: 6 Energy: 33 Cooldown: 26 | Reanimates a slain Undead, replenishing it 66% Max Health and 66% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown for 50% of the maximum number of turns. |
Greater Ritual of Resurrection | Spell Type: No Target Range: 6 Energy: 66 Cooldown: 30 | Reanimates all slain Undead within 6 tiles, replenishing them 33% Max Health and 33% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown. |
Deadly Premonition | Maneuver Type: Target Object Range: 8 Energy: 9 Cooldown: 9 | Applies the target with "Deadly Premonition" for an indefinite number of turns: Grants the next used Attack skill or Spell +50% Fumble Chance, +50% Backfire Chance, and +50% Cooldown Duration. Using Attack skills or Spells removes the effect and reduces the caster's cooldowns by 2 turns. |
Steal Essence | Spell Type: Target Object Range: 7 Energy: 13 Cooldown: 6 | Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster. Activates "Stolen Essence" for 3- turns: +13% Magic Power -9% Spells Energy Cost -9% Cooldowns Duration -9% Damage Taken Using Spells replenishes Health for 9% of the Energy spent The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration. |
Death Touch | Spell Type: Target Object Range: 6 Energy: 26 Cooldown: 13 | Deals 13 Unholy Damage. Replenishes Health to all Undead within Vision for 66% of the damage dealt by the spell. |
Binding Sigil | Spell Type: Target Object Range: 8 Energy: 18 Cooldown: 13 | Activates "Binding Sigil" and grants the same effect to an Undead ally for 13 turns: Grants the ally -33% Damage Taken Transfer 33% of the damage received by the caster to the ally Replenishes Energy to the caster for 33% of the damage dealt by the ally. |
Aura of Undeath | Skill with name "Aura of Undeath" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Aura of Undeath" does not exist. Add it to Skill data or fix the Skill name. |
Aura of Demise | Skill with name "Aura of Demise" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Aura of Demise" does not exist. Add it to Skill data or fix the Skill name. |
Possible Loot
Jewelry
- (33%) Tier 2-3 Ring
- (33%) Tier 2-3 Amulet
- (5%) Pagan Amulet
Medicine
- (33%) Potion
Scroll
- (40%) Scroll