Difference between revisions of "Mortician"

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==Skills==
{{SkillTable/head}}
{{SkillTable/row|Defiled Remains}}
{{SkillTable/row|Lesser Ritual of Resurrection}}
{{SkillTable/row|Greater Ritual of Resurrection}}
{{SkillTable/row|Deadly Premonition}}
{{SkillTable/row|Steal Essence}}
{{SkillTable/row|Death Touch}}
{{SkillTable/row|Binding Sigil}}
{{SkillTable/row|Aura of Undeath}}
{{SkillTable/row|Aura of Demise}}
{{SkillTable/end}}
== Possible Loot ==
== Possible Loot ==
Jewelry
Jewelry

Revision as of 19:36, 17 January 2025

Skills

SkillBasic StatsDescription
Defiled RemainsSkill with name "Defiled Remains" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Defiled Remains" does not exist.

Add it to Skill data or fix the Skill name.
Lesser Ritual of Resurrection
Lesser Ritual of Resurrection
Spell
Type:
Target Object
Range:
6
Energy:
33
Cooldown:
26
Reanimates a slain Undead, replenishing it 66% Max Health and 66% Max Energy.

The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown for 50% of the maximum number of turns.
Greater Ritual of Resurrection
Greater Ritual of Resurrection
Spell
Type:
No Target
Range:
6
Energy:
66
Cooldown:
30
Reanimates all slain Undead within 6 tiles, replenishing them 33% Max Health and 33% Max Energy.

The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown.
Deadly Premonition
Deadly Premonition
Maneuver
Type:
Target Object
Range:
8
Energy:
9
Cooldown:
9
Applies the target with "Deadly Premonition" for an indefinite number of turns:

Grants the next used Attack skill or Spell +50% Fumble Chance, +50% Backfire Chance, and +50% Cooldown Duration.

Using Attack skills or Spells removes the effect and reduces the caster's cooldowns by 2 turns.
Steal Essence
Steal Essence
Spell
Type:
Target Object
Range:
7
Energy:
13
Cooldown:
6
Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster.

Activates "Stolen Essence" for 3- turns:

+13% Magic Power
-9% Spells Energy Cost
-9% Cooldowns Duration
-9% Damage Taken
Using Spells replenishes Health for 9% of the Energy spent

The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration.
Death Touch
Death Touch
Spell
Type:
Target Object
Range:
6
Energy:
26
Cooldown:
13
Deals 13 Unholy Damage.

Replenishes Health to all Undead within Vision for 66% of the damage dealt by the spell.
Binding Sigil
Binding Sigil
Spell
Type:
Target Object
Range:
8
Energy:
18
Cooldown:
13
Activates "Binding Sigil" and grants the same effect to an Undead ally for 13 turns:

Grants the ally -33% Damage Taken
Transfer 33% of the damage received by the caster to the ally
Replenishes Energy to the caster for 33% of the damage dealt by the ally.
Aura of UndeathSkill with name "Aura of Undeath" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Aura of Undeath" does not exist.

Add it to Skill data or fix the Skill name.
Aura of DemiseSkill with name "Aura of Demise" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Aura of Demise" does not exist.

Add it to Skill data or fix the Skill name.


Possible Loot

Jewelry

Medicine

Scroll