Enemy data
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Page for all Stoneshard enemy data.
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Enemy data is imported as a single string of values delimited by semicolon. Values should mirror their placement from the game files. For example
4;o_skeleton_bowman;Ranger;undead;Undead;bow;bow;12;medium;bones;113;75;60;40;;;;;10;;;;;;;;35;;;;0;6;35;;20;;;;;;5;;10;14;10;14;10;;6;5;;;;;1;1;1;1;1;1;75;100;;;5;;15;;11;;;;;;;;;2;;;;;;;;;;;;;;;;;-50;;;;;2
To obtain one specific value, use the #explode parser function.
Used by the {{Enemy}}
template.