Swords (skill tree)
Revision as of 22:05, 12 March 2020 by old>Domppa100 (Fixed description.)
This page shows all Swords skills.
Active skills
Skill | Description | Properties | Treaties |
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Cleaving Strike | Performs an attack which hits three adjacent tiles.#It deals +/*Weapon_Damage*/% Damage with +/*Bleeding_Chance*/% Bleed Chance.##Provides +10% Counter Chance for 4 turns for each enemy hit.## Passive ability: # -5% Cooldowns Duration for this skill tree | Skill Type: Active
Target Type: Target Area Range: 1 Energy Cost: 18 Cooldown: 10 Modified by: Strength, Agility - Requires one-handed sword |
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Keeping Distance | Retreats a tile back.##If the next turn the emptied tile is occupied by an enemy, perform an attack with +/*Weapon_Damage*/% Damage and +/*Bleeding_Chance*/% Bleed Chance.## Passive bonus: # -5% Cooldowns Duration for this skill tree | Skill Type: Active
Target Type: Target Tile Range: 1 Energy Cost: 18 Cooldown: 8 Modified by: Strength, Agility - Requires one-handed sword |
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Onrush | Rushes towards the enemy and strikes with bonus +/*Weapon_Damage*/% Damage and +/*Armor_Piercing*/% Armor Penetration.##The target recieves -33% Bleeding Resistance and +10% Damage Taken for 4 turns.## Passive ability: # -5% Cooldowns Duration for this skill tree | Skill Type: Active
Target Type: Target Object Range: 4 Energy Cost: 24 Cooldown: 8 Modified by: Strength, Agility - Requires one-handed sword |
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Fencer's Stance | Activates the following effect for 6 turns:## +5% Block Chance# +5% Counter Chance# -5% Skills Energy Cost# +2.5% Dodge Chance##Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants 1 stack of it (up to 6 stacks).##Each successful Block or Counterattack prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2 .## Passive bonus: # -5% Cooldowns Duration for this skill tree | Skill Type: Active
Target Type: No Target Energy Cost: 30 Cooldown: 16 - Requires one-handed sword |
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Passive skills
Skill | Description | Properties | Treaties |
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Blade Maintenance | Swords' condition deteriorates 50% slower.#If the equipped sword's durability is 75% or more, provides +10% Weapon Damage.## Passive bonus: # -5% Cooldowns Duration for this skill tree# -3% Fumble Chance | Skill Type: Passive
- Requires one-handed sword |
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Honed Edge | Each sword strike grants you +5% Bleed Chance for 4 turns.#This effect stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Bleed Chance | Skill Type: Passive
- Requires one-handed sword |
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Gloat | Sword attacks have +5% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.##Killing a Bleeding enemy decreases Cooldowns Duration for this skill tree by 50% .## Passive ability: # -5% Cooldowns Duration for this skill tree# +3% Crit Chance | Skill Type: Passive
- Requires one-handed sword |
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Endurance Training | Sword attacks have 25% chance to restore 5% of your Max Energy.## Passive ability: # -5% Cooldowns Duration for this skill tree# +10 Max Energy | Skill Type: Passive
- Requires one-handed sword |
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