Difference between revisions of "Armor Break"

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{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Weapon Damage: {{Positive| Weapon Damage}}<br>Armor Piercing: {{Positive| 10 + STR}}<br>Armor Damage: {{Positive| 150}}<br>Daze WD: {{Positive| PRC}}<br>Stun WD: {{Positive| 3 * PRC}}<br>Stagger Chance: {{Positive| 60 + 0.5 * AGL + 1.5 * STR}}<br>

Revision as of 22:06, 4 March 2023


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Armor Break
Armor Break
Attack
Type
Target Object
Range
1
Energy
10
Cooldown
8
Modified by: Strength, Agility, Perception

- Requires a one-handed mace
Delivers a strike with +75% Stagger Chance, +25% Armor Penetration, and +150% Armor Damage.

Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +30% Armor Damage for each turn of Stun.

If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns.

Reduces the ability tree's cooldowns by 2 turns.
Delivers a strike with +(55 + (0.5 * AGL) + (1.5 * STR))% Stagger Chance, (5 + (2 * STR))% Armor Penetration, and +150% Armor Damage.

Grants the strike additional +(PRC)% Armor Damage for each turn of Daze affecting the target and +(3 * PRC)% Armor Damage for each turn of Stun.

Applies the enemy with +(5 + (0.5 * PRC))% Damage Taken and -(5 + (0.5 * AGL))% Move Resistance for 3 turns.

Reduces the ability tree's cooldowns by 2 turns.

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