Difference between revisions of "Crafting"

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Currently the only available form of crafting is Cooking.  
Currently the only available form of crafting is Cooking.  


* You can cook different types of [[Food]]: raw meat, fish, mushrooms and potatoes.
* You can cook different types of [[Food]]: raw meat, fish, mushrooms and potatoes (uncooked inedible mushrooms are classified as [[Ingredients]] instead).
* A fire source is required to cook - find campfires or fireplaces.  
* A fire source is required to cook - find campfires or fireplaces.  
* For now the cooking process is simplified - right-click on the fire source and select Cook option. A random amount (usually 1-4) of items in your inventory that can be cooked will get cooked, spending one turn.
* For now the cooking process is simplified - right-click on the fire source and select Cook option. A random amount (usually 1-4) of items in your inventory that can be cooked will get cooked, spending one turn.

Revision as of 18:57, 5 October 2020

Crafting is the act of creating items from ingredients, materials or other items. Crafting is mentioned in the Development roadmap, which names at least three different creating processes - Crafting, Cooking and Alchemy - that will be added in the future updates. There is little information about what crafting systems are going to appear in the final game. However, from the existence of materials like Bolt of Cloth, Iron Bars or Gold Nuggets we can assume that professions like Tailoring, Smelting or Blacksmithing might be added in the game aswell.


Cooking

Currently the only available form of crafting is Cooking.

  • You can cook different types of Food: raw meat, fish, mushrooms and potatoes (uncooked inedible mushrooms are classified as Ingredients instead).
  • A fire source is required to cook - find campfires or fireplaces.
  • For now the cooking process is simplified - right-click on the fire source and select Cook option. A random amount (usually 1-4) of items in your inventory that can be cooked will get cooked, spending one turn.
  • Spoiled food cannot be cooked.


Page last edited during patch: 0.6.0.9