Difference between revisions of "Crafting"

From Stoneshard wiki
Jump to navigation Jump to search
old>Viridilucens
m (Clarified cooking mechanics)
old>Realpsojed
(moved info about skinning and cooking to their respective pages, added See Also sections to link them together)
Line 1: Line 1:
'''Crafting''' is the act of creating items from ingredients, materials or other items. Crafting is mentioned in the [[Development roadmap]], which names at least three different creating processes - Crafting, Cooking and Alchemy - that will be added in the future updates. There is little information about what crafting systems are going to appear in the final game. However, from the existence of materials like [[Bolt of Cloth]], [[Iron Bar]]s or [[Gold Nugget]]s we can assume that professions like Tailoring, Smelting or Blacksmithing might be added in the game aswell.
'''Crafting''' is the act of creating items from ingredients, materials or other items. Consumable Crafting is one of the crafting methods mentioned in the [[Development roadmap]] that will be added in the future updates. No specific information about crafting has been released yet.




__TOC__
== See Also ==
 
* [[Cooking]]
 
* [[Skinning]]
===Cooking===
* [[Alchemy]]
Cooking is a process that uses different types of raw [[Food]]: raw meat, fish, mushrooms and potatoes, and turns them into cooked versions, improving the bonuses you gain from eating them.
* A fire source is required to cook - find campfires or fireplaces.
* For now the cooking process is simplified - right-click on the fire source and select Cook option. One of each item in your inventory that can be cooked will be cooked, spending one turn.
* Spoiled food cannot be cooked.
* Uncooked inedible mushrooms are classified as [[Ingredients]] instead.
 
 
===Skinning===
[[Skinning]] is a new [[Basic_skills_(skill_tree)|Basic Skill]] that allows you to extract and process meat and skins from killed animals.
* For now the skinning process is simplified - Skinning only requires you to have at least one [[Axes|Axe]], [[Daggers|Dagger]] or [[Swords|Sword]] in your inventory. When standing near the corpse of an animal, you can use the Skinning skill, spending one turn.
* Depending on which [[Damage]] type killed the animal, you may receive less loot from Skinning.
* Best loot is skinned when you kill animals with '''Piercing''' or '''Crushing''' damage.




{{Template:Main navbox}}
{{Template:Main navbox}}
[[Category:Stoneshard]]
[[Category:Stoneshard]]

Revision as of 12:15, 13 May 2021