Difference between revisions of "Curse of Decay (Effect)"

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|ConditionType =  {{c|Magical}}
|ConditionType =  {{c|Magical}}
|Properties1 = Max Health
|Properties1 = Max Health
|Values1 = {{c|-|[-0.1*max HP]}}
|Values1 = {{c|-|-6%}}
|Properties2 = Fumble Chance
|Properties2 = Max Energy
|Values2 = {{c|-|+7.5%}}
|Values2 = {{c|-|-6%}}
|Properties3 = Weapon Damage
|Properties3 = Energy Restoration
|Values3 = {{c|-|-[2+STR]}}
|Values3 = {{c|-|-6%}}
|Properties4 = Magic Power
|Properties4 = Healing Efficiency
|Values4 = {{c|-|-[2*WIL]}}
|Values4 = {{c|-|-9%}}
|Properties5 = Energy
|PropertyText = {{W|IV}} {{C|Gray|stacks of the effect: each turn worsens the Condition of a random body part by}} {{Neg|1%}}<br>
|Values5 = {{c|-|[-0.1*max Energy]}}
|PropertyText =
|Description =  
|Description =  
|#default =  
|#default =  
}}</includeonly><noinclude>{{stub}}
}}</includeonly><noinclude>{{stub}}
'''Curse''' is a '''{{c|Magical}}''' [[condition]] applied by the enemy skill [[Curse (skill)|Curse]].
'''Curse of Decay''' is a '''{{c|Magical}}''' effect applied by the enemy skill [[Curse of Decay]]. It can stack up to 4 ('''IV''') times.





Revision as of 14:54, 16 January 2024


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Curse of Decay is a Magical effect applied by the enemy skill Curse of Decay. It can stack up to 4 (IV) times.


Curse
Magical
Max Health
-6%
Max Energy
-6%
Energy Restoration
-6%
Healing Efficiency
-9%

IV stacks of the effect: each turn worsens the Condition of a random body part by 1%


Curse of Decay (Effect)