Difference between revisions of "Daze"

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(Update values)
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType = {{ConditionText|Mental}}
|ConditionType = {{ConditionText|Mental}}
|Properties1 = Knockback Resistance
|Properties1 = Move Resistance
|Values1 = {{neg|-25%}}
|Values1 = {{neg|-25%}}
|Properties2 = Stun Resistance
|Properties2 = Control Resistance
|Values2 = {{neg|-25%}}
|Values2 = {{neg|-25%}}
|Properties3 = Psionic Resistance
|Properties3 = Swimming Cost
|Values3 = {{neg|-25%}}
|Values3 = {{neg|+1}}
|Properties4 = Fumble Chance
|Values4 = {{neg|+10%}}
|Properties5 = Accuracy
|Values5 = {{neg|-10%}}
|Properties6 = Backfire Chance
|Values6 = {{neg| +10%}}
|PropertyText = {{Neg|Can't use abilities}}.
|PropertyText = {{Neg|Can't use abilities}}.
|Description =
|Description =
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{{/Tooltip}}
{{ {{{1|Tooltip hover box}}}
|title= {{Condition}}
}}


[[Category:Condition]]
[[Category:Condition]]
</noinclude>
</noinclude>

Revision as of 16:46, 3 April 2023

Daze is a mental condition. If daze is applied to a character already affected by daze, a stun is applied instead.

  • Maximum duration of Daze is 5 turns.


Daze
Mental
Move Resistance
-25%
Control Resistance
-25%
Swimming Cost
+1
Fumble Chance
+10%
Accuracy
-10%
Backfire Chance
+10%

Can't use abilities.


Daze