Difference between revisions of "Distracting Shot"

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Latest revision as of 20:13, 11 April 2023


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Distracting Shot
Distracting Shot
Attack / Charge
Type
Target Tile
Range
2
Energy
20
Cooldown
20

- Requires a ranged weapon and ammunition
Increases Dodge Chance to 100% until the next turn and allows to perform a charge within 2 tiles.

Then takes a shot at the closest target with -60% Weapon Damage and +50% Immobilization Chance.

If the shot hits the target, grants +10% Energy Restoration and +10% Dodge Chance for 5 turns and reduces cooldowns of all skills by 2 turns.
Increases Dodge Chance to 100% until the next turn and allows to perform a charge within 2 tiles.

Then takes a shot at the closest target with -(WPN_DMG - 60)% Weapon Damage and +50% Immobilization Chance.

If the shot hits the target, grants +(VIT)% Energy Restoration and +(AGL)% Dodge Chance for 5 turns and reduces cooldowns of all skills by 2 turns.

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