Difference between revisions of "Enemy data"

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|Leechworm = 6;o_proselyte_worm;Melee;vampire;Vampire;claws;claws;99;small;flesh;1180;3;33;33;;;;;66;66;;;;;;;33;;;;3;3;;;;-66;99;;;;;;3;6;6;3;1;;4;;66;;;66;;1;;;;;;100;0;;33;;13;;9;;6;;;6;;;;3;;;13;13;13;;;;;;;;;;;66;-50;;;;;100;;Bloated with blood, these heinous creatures are driven solely by hunger and the desire to rip and devastate.
|Leechworm = 6;o_proselyte_worm;Melee;vampire;Vampire;claws;claws;99;small;flesh;1180;3;33;33;;;;;66;66;;;;;;;33;;;;3;3;;;;-66;99;;;;;;3;6;6;3;1;;4;;66;;;66;;1;;;;;;100;0;;33;;13;;9;;6;;;6;;;;3;;;13;13;13;;;;;;;;;;;66;-50;;;;;100;;Bloated with blood, these heinous creatures are driven solely by hunger and the desire to rip and devastate.


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>

Revision as of 02:43, 6 April 2023

Page for all Stoneshard enemy data.

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Enemy data is imported as a single string of values delimited by semicolon. Values should mirror their placement from the game files. For example:

|Skeleton Archer = 4;o_skeleton_bowman;Ranger;undead;Undead;bow;bow;12;medium;bones;113;75;60;40;;;;;10;;;;;;;;35;;;;0;6;35;;20;;;;;;5;;10;14;10;14;10;;6;5;;;;;1;1;1;1;1;1;75;100;;;5;;15;;11;;;;;;;;;2;;;;;;;;;;;;;;;;;-50;;;;;2;Skeleton Archer;Fragmented consciousness makes it difficult for the undead to use ranged weapons. Nevertheless, they will keep on shooting till the end.

|Skeleton Archer (Melee) = 4;o_skeleton_bowman;Melee;undead;Undead;bow;bow;99;medium;bones;279;75;60;40;;;;;70;;;;;;;;40;;;;0;6;35;;20;;;;;;;;10;14;10;14;10;;6;;;;;;1;1;1;1;1;1;75;100;;;;;10;;;10;;;;;;;;2;;;;;;;;;;;;;;;;;-50;;;;;2;Skeleton Archer;Fragmented consciousness makes it difficult for the undead to use ranged weapons. Nevertheless, they will keep on shooting till the end.

To obtain one specific value, use the #explode parser function.

Used by the {{Enemy}} template.