Difference between revisions of "Execution"

From Stoneshard wiki
Jump to navigation Jump to search
m (test/updated)
(Undo revision 62069 by Iamyoyobot (talk))
Tag: Undo
Line 9: Line 9:
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Weapon Damage: {{Positive| 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC}}<br>

Revision as of 22:06, 4 March 2023


This article is a stub. You can help Stoneshard wiki by expanding it.

Execution
Execution
Attack
Type
Target Object
Range
1
Energy
15
Cooldown
16
Modified by: Strength, Agility, Perception

- Requires a one-handed axe
Delivers a strike to the target's head with +2% Weapon Damage for each missing percent of the target's Health.

Grants the strike +5% Crit Chance and +15% Crit Efficiency for each degree of Injury affecting the target and +5% Crit Chance for each Bleeding.

If this strike kills its target, replenishes 30% Max Energy.
Delivers a strike to the target's head with (((1 + (0.05 * STR)) + (0.025 * AGL)) + (0.025 * PRC))% Weapon Damage for each missing percent of the target's Health.

Grants the strike +5% Crit Chance and +15% Crit Efficiency for each degree of Injury affecting the target and +5% Crit Chance for each Bleeding.

If this strike kills its target, replenishes 30% Max Energy.

Show formulasHide formulas


This skill is currently bugged, crit chance increase is not as mentioned in the tooltip, but:
+ 5 % Crit Chance for each remaining turn of Bleeding