Difference between revisions of "Fencer's Stance (Condition)"

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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical}}
|ConditionType =  {{c|Physical}}
|Properties1 = Skills Energy Cost
|Properties1 = Counter Chance
|Values1 = {{c|+|-5%}}
|Values1 = {{c|+|+5%}}
|Properties2 = Counter Chance
|Properties2 = Block Chance
|Values2 = {{c|+|+5%}}
|Values2 = {{c|+|+5%}}
|Properties3 = Block Chance
|Properties3 = Dodge Chance
|Values3 = {{c|+|+5%}}
|Values3 = {{c|+|+3.5%}}
|Properties4 = Dodge Chance
|Properties4 = Weapon Damage
|Values4 = {{c|+|+2.5%}}
|Values4 = {{c|+|+5%}}
|PropertyText = Each successful attack grants an additional stack of the effect (up to 6) and prolongs its duration by 1 turn.  
|PropertyText = Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).<br><br>Basic sword attacks decrease the number of stacks, but prolong the effect's duration by {{c|+|1}} turn.<br><br>Only one stance effect can be active at a time.
|Description =  
|Description =  
|Title = Fencer's Stance
|Title = Fencer's Stance

Latest revision as of 21:39, 21 November 2021


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Fencer's Stance is a Physical condition applied by the Fencer's Stance skill.

Fencer's Stance
Physical
Counter Chance
+5%
Block Chance
+5%
Dodge Chance
+3.5%
Weapon Damage
+5%

Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).

Basic sword attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.

Only one stance effect can be active at a time.


Fencer's Stance (Condition)