Health Restoration

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Revision as of 21:05, 21 November 2021 by Psojed (talk | contribs) (3 revisions imported)
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The rate of Health Restoration. The higher this number the more frequent your regeneration occurs.

In-depth explanation by the dev:

Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.<ref>Wayfinder's comment on Reddit</ref>