Difference between revisions of "Hooking Chop"

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|Type=Target Object
|Range=2
|Energy=12
|Cooldown=10
|Modifiers=Strength, Perception
|Requirements=- Requires a two-handed axe
|Description=Delivers a strike with {{W|+100%}} chance to {{W|pull}} the target towards the attacker.<br><br>This attack gains {{Neg|-10%}} Damage, {{Pos|+15%}} Armor Penetration, and also damages {{W|one}} additional body part besides the one hit.
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this ability tree
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{{Clear}}
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[[Category:Skills]]
[[Category:Skills]]</noinclude>

Latest revision as of 20:33, 11 April 2023


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Hooking Chop
Hooking Chop
Attack
Type
Target Object
Range
2
Energy
12
Cooldown
12
Modified by: Strength, Perception

- Requires a two-handed axe
Delivers a strike with -25% Damage, +75% Bleed Chance, and +10% Armor Penetration.

Grants the strike a 75% chance to Pull the target if its 1 tile away.

Worsens the Condition of an additional body part besides the one hit by the strike.
Delivers a strike with (-30 + (0.5 * STR))% Damage, +(55 + AGL + PRC)% Bleed Chance, and +((0.5 * STR) + (0.5 * PRC))% Armor Penetration.

Grants the strike a (55 + STR + AGL)% chance to Pull the target if its 1 tile away.

Worsens the Condition of an additional body part besides the one hit by the strike.

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