Difference between revisions of "Leg Injury (Stabilized)"

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Latest revision as of 21:53, 21 November 2021


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Leg Injury (Stabilized) is a Wound condition applied when moderately damaged left or right leg gets stabilized by using Splint or by healing over time. See Injuries for more information.

Leg Injury (Stabilized)
Wound
Pain Limit
+20
Dodge Chance
-15%
Agility
[-0.1*AGL]
Noise Produced
+20%
Energy
[-0.15*Max Energy]

Injury is stabilized and no longer causes Pain to accumulate.


Leg Injury (Stabilized)