Difference between revisions of "Medium Leg Injury"

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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical|Wound}}
|ConditionType =  {{c|Physical|Wound}}
|Properties1 = Morale Chance
|Properties1 = Move Resistance
|Values1 = {{c|-|-0.05%}}
|Values1 = {{c|-|-20%}}
|Properties2 = Pain Limit
|Properties2 = Morale Chance
|Values2 = {{c|-|+20}}
|Values2 = {{c|-|-0.1%}}
|Properties3 = Dodge Chance
|Properties3 = Swimming Cost
|Values3 = {{c|-|-15%}}
|Values3 = {{c|-|+2}}
|Properties4 = Agility
|Properties4 = Pain Limit
|Values4 = {{c|-|[-0.1*AGL]}}
|Values4 = {{c|-|+25}}
|Properties5 = Noise Produced
|Properties5 = Dodge Chance
|Values5 = {{c|-|+20%}}
|Values5 = {{c|-|-15%}}
|Properties6 = Energy
|Properties6 = Healing Efficiency
|Values6 = {{c|-|[-0.15*Max Energy]}}
|Values6 = {{c|-|-10%}}
|Properties7 = Pain Change
|Properties7 = Energy
|Values7 = {{c|-|+0.5%}}
|Values7 = {{c|-|[-0.1*Max Energy]}}
|Properties8 = Pain Change
|Values8 = {{c|-|+0.8%}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  

Revision as of 11:55, 30 July 2022


This article is a stub. You can help Stoneshard wiki by expanding it.

Medium Leg Injury is a Wound condition applied when left or right leg gets moderately damaged. See Injuries for more information.

Medium Leg Injury
Wound
Move Resistance
-20%
Morale Chance
-0.1%
Swimming Cost
+2
Pain Limit
+25
Dodge Chance
-15%
Healing Efficiency
-10%
Energy
[-0.1*Max Energy]
Pain Change
+0.8%


Medium Leg Injury