Difference between revisions of "Pyromancy (skill tree)"

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Revision as of 00:13, 14 March 2020

This page shows all the Pyromancy Skills.

Pyromancy Spells deal Fire Damage scaling multiplicatively from Magic Power and Pyromantic Power.

Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Pyromantic_Power/100)

Some Spells have their special effects (i.e. Ring of Fire's 50% Ignite chance and -20% Fire Resistance). These effects are scaling additively from Magic Power and Pyromantic Power.

Special_Effect_Value = Basic_Value * (Magic_Power + Pyromantic_Power)/100

Active skills

Skill Description Properties Treatise
Fire Barrage Launches a flurry of three firebolts at the target,

each dealing 6 Fire Damage.

Each fire bolt deals +50% Damage to burning targets.

Skill Type: Active

Target Type: Target Tile

Range: 5

Energy Cost: 16

Cooldown: 4

Modified by: Magic Power, Pyromantic Power

I
Passive bonus:

+2.5% Pyromantic Power

Ring of Fire Ignites surrounding tiles dealing 15 Fire Damage to enemies.

Has a 50% chance to Ignite all affected targets and applies -20% Fire Resistance.

Skill Type: Active

Target Type: Target Area

Area: All tiles around caster

Range: 1

Energy Cost: 25

Cooldown: 15

Modified by: Magic Power, Pyromantic Power

I
Passive bonus:

+2.5% Pyromantic Power

Blaze Deals 12 Fire Damage to each target in its area of effect.

Reduces Cooldowns Duration for this skill tree by 1 for each enemy hit.

Skill Type: Active

Target Type: Target Area

Area: Cone

Range: 3

Energy Cost: 25

Cooldown: 8

Modified by: Magic Power, Pyromantic Power

II
Passive bonus:

+2.5% Pyromantic Power

Melting Ray Shoots a ray of fire towards the targeted tile.

The ray deals 5 Fire Damage to each enemy it passes through with a 33% chance to Ignite them for 2-3 turns.

When reaching the targeted tile, the ray explodes in a small area dealing 12 Fire Damage to all enemies hit.

Each enemy on the ray's path increases the Damage of the explosion by 20%.

Skill Type: Active

Target Type: Target Line

Area: 3x3

Range: 5

Energy Cost: 30

Cooldown: 12

Modified by: Magic Power, Pyromantic Power

II
Passive bonus:

+2.5% Pyromantic Power

Incineration Extinguishes a Burning enemy, causing a violent explosion in a small area.

The explosion deals 10 Fire Damage with a chance to Ignite each affected target for 2-4 turns.

Each remaining turn of the extinguished Burning increases the spell's Damage by 30% and Ignition chance by 100%

Skill Type: Active

Target Type: Target Object

Range: 5

Energy Cost: 35

Cooldown: 12

Modified by: Magic Power, Pyromantic Power

III
Passive bonus:

+2.5% Pyromantic Power

Magma Rain Rains magma over a small area, dealing 9 Fire Damage and setting some of the tiles on fire.

Leaves a puddle of magma for 5 turns.

Standing in magma deals 3 Fire Damage with 5% chance to Ignite and applies -5% Fire Resistance each turn.

Skill Type: Active

Target Type: Target Area

Area: 3x3

Range: 5

Energy Cost: 25

Cooldown: 16

Modified by: Magic Power, Pyromantic Power

III
Passive bonus:

+2.5% Pyromantic Power

Inferno Summons a firestorm over a large area.

Standing in the area of effect deals 10 Fire Damage each turn.

For each enemy in the area of effect the Damage is increased by 15%.

Skill Type: Active

Target Type: Target Area

Area: 5x5

Range: 5

Energy Cost: 50

Cooldown: 30

Modified by: Magic Power, Pyromantic Power

IV
Passive bonus:

+2.5% Pyromantic Power

Passive Skills

Skill Description Properties Treatise
Feed the Flames When a bolt from Fire Barrage connects with Burning enemy, the duration of burning is prolonged by 1 turn. Skill Type: Passive I
Passive bonus:

+2.5% Pyromantic Power +3% Accuracy

Flame Saturation Replenishes 5% of Max Energy each time an enemy within your Vision is Ignited. Skill Type: Passive II
Passive bonus:

+2.5% Pyromantic Power +5 Max Energy

Scorch Targets affected by Blaze gain -15% Fire Resistance for 30 turns. Skill Type: Passive II
Passive bonus:

+2.5% Pyromantic Power +3% Crit Chance

Baptism of Fire Taking Fire Damage reduces Cooldowns Duration for spells of this skill tree and reduces duration of current negative effects.

The higher the Damage the more powerful the effect.

Skill Type: Passive II
Passive bonus:

+2.5% Pyromantic Power +20% Fire Resistance

Safe Distance Increases the Range of Pyromancy spells by 1 tile. Skill Type: Passive III
Passive bonus:

+2.5% Pyromantic Power -3% Fumble Chance

Excess Heat Replenishes 5% of maximum Energy for each enemy killed with all pyromantic spells. Skill Type: Passive IV
Passive bonus:

+2.5% Pyromantic Power +3% Energy Restoration

Pyromania Each Burning enemy within your Vision grants you

+5% Magic Power +3% Crit Chance

Skill Type: Passive IV
Passive bonus:

+2.5% Pyromantic Power +5% Magic Power