Pyromancy (skill tree)

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Revision as of 02:24, 9 May 2020 by old>Rilandas71309
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This page shows all the Pyromancy Skills.

Pyromancy Spells deal Fire Damage scaling multiplicatively from Magic Power and Pyromantic Power.

Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Pyromantic_Power/100)

Some Spells have their special effects (i.e. Ring of Fire's 50% Ignite chance and -20% Fire Resistance). These effects are scaling additively from Magic Power and Pyromantic Power.

Special_Effect_Value = Basic_Value * (Magic_Power + Pyromantic_Power)/100

Active Skills

Skill Description Additional Properties

Fire Barrage

Active
Launches a flurry of three firebolts at the target, each dealing Template:Fire.

Each fire bolt deals +50% Damage to Template:Fire targets.

Treatise Tier: I

Type: Target Tile

Range: 5 + Bonus Range

Energy Cost: 12

Cooldown: 4

Modified by: Magic Power, Pyromantic Power

Passive bonus:
+2.5% Pyromantic Power

Ring of Fire

Active
Ignites surrounding tiles dealing Template:Fire to enemies.

Has a 50% chance to Template:Fire all affected targets and applies -20% Fire Resistance.

Grants +20% Pyromantic Power for 4 turns for each enemy hit.

Treatise Tier: I

Type: Target Area

Range: 1

Area: Circle

Energy Cost: 20

Cooldown: 15

Modified by: Magic Power, Pyromantic Power

Passive bonus:

+2.5% Pyromantic Power

Blaze

Active
Deals Template:Fire to all targets in its area of effect.

The affected targets have their Energy burnt for double the received Damage.

Reduces Cooldowns Duration for this skill tree by 1 for each enemy hit.

Treatise Tier: II

Type: Target Area

Range: 3

Area: Cone or 3x3

Energy Cost: 20

Cooldown: 8

Modified by: Magic Power, Pyromantic Power

Passive bonus:
+2.5% Pyromantic Power

Incineration

Active
Extinguishes a Template:Fire enemy, causing a violent explosion in a small area.

The explosion deals Template:Fire with a chance to Template:Fire each affected target for 2-4 turns.

Each remaining turn of the extinguished Template:Fire increases the spell's Template:Fire by 30% and Template:Fire chance by 100%

Treatise Tier: II

Type: Target Object

Range: 5 + Bonus Range

Area: 3x3

Energy Cost: 30

Cooldown: 12

Modified by: Magic Power, Pyromantic Power

Passive bonus:
+2.5% Pyromantic Power

Melting Ray

Active
Shoots a ray of fire towards the targeted tile. The ray deals Template:Fire to each target it passes through with a 33% chance to Template:Fire them for 2-3 turns.

When reaching the targeted tile, the ray explodes in a small area dealing Template:Fire to all targets hit.

Each enemy on the ray's path increases the Template:Fire of the explosion by 20%.

Treatise Tier: III

Type: Target Tile

Range: 5 + Bonus Range

Area: 3x3

Energy Cost: 30

Cooldown: 12

Modified by: Magic Power, Pyromantic Power

Passive bonus:
+2.5% Pyromantic Power

Magma Rain

Active
Rains magma over a small area, dealing Template:Fire and setting some of the tiles on fire.

Leaves a puddle of magma for 5 turns.

Standing in magma deals Template:Fire with 5% chance to Ignite and applies -5% Fire Resistance each turn.

Treatise Tier: IV

Type: Target Tile

Range: 5 + Bonus Range

Area: 3x3

Energy Cost: 20

Cooldown: 16

Modified by: Magic Power, Pyromantic Power

Passive bonus:
+2.5% Pyromantic Power

Inferno

Active
Summons a firestorm over a large area.

Standing in the area of effect deals Template:Fire each turn.

For each enemy in the area of effect the Template:Fire is increased by 15%.

Treatise Tier: IV

Type: Target Tile

Range: 5

Area: 5x5

Energy Cost: 50

Cooldown: 30

Modified by: Magic Power, Pyromantic Power

Passive bonus:
+2.5% Pyromantic Power

 

Passive Skills

Skill Description Additional Properties

Feed the Flames

Passive
When a bolt from Fire Barrage connects with Template:Fire enemy, the duration of burning is prolonged by 1 turn.
Treatise Tier: I
Passive bonus:
+2.5% Pyromantic Power
+3% Accuracy

Scorch

Passive
Targets affected by Blaze gain -15% Fire Resistance for 30 turns.
Treatise Tier: II
Passive bonus:
+2.5% Pyromantic Power
+3% Crit Chance

Baptism by Fire

Passive
Taking Template:Fire reduces Cooldowns Duration for spells of this skill tree and reduces duration of current negative effects.

The higher the Damage the more powerful the effect.

Treatise Tier: II
Passive bonus:
+2.5% Pyromantic Power
+20% Fire Resistance

Flame Saturation

Passive
Replenishes Template:Energy of Max Energy each time an enemy within your Vision is Template:Fire.
Treatise Tier: II
Passive bonus:
+2.5% Pyromantic Power
+5 Max Energy

Safe Distance

Passive
Increases the Range of Pyromancy spells by 1 tile.
Treatise Tier: III
Passive bonus:
+2.5% Pyromantic Power
-3% Fumble Chance

Pyromania

Passive
Each Template:Fire enemy within your Vision grants you +5% Magic Power and +3% Crit Chance.
Treatise Tier: IV
Passive bonus:
+2.5% Pyromantic Power
+5% Magic Power

Excess Heat

Passive
Replenishes Template:Energy of maximum Energy for each enemy killed with all pyromantic spells.
Treatise Tier: IV
Passive bonus:
+2.5% Pyromantic Power
+3% Energy Restoration