Difference between revisions of "Staves"

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old>Todsicher
old>Todsicher
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|175
|175
|1500
|1500
|Accuracy: <span style="color:green">'''+1%'''</span>Block Chance: <span style="color:green">'''+10%'''</span><br>
|Accuracy: <span style="color:green">'''+1%'''</span><br>Block Chance: <span style="color:green">'''+10%'''</span><br>
Magic Power: <span style="color:green">'''+5%'''</span><br>
Magic Power: <span style="color:green">'''+5%'''</span><br>
Energy: <span style="color:green">'''+10'''</span><br>
Energy: <span style="color:green">'''+10'''</span><br>
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|270
|270
|4500
|4500
|Block Chance: <span style="color:green">'''+12%'''</span>Skills Energy Cost: <span style="color:darkred">'''+15%'''</span>
|Block Chance: <span style="color:green">'''+12%'''</span><br>Skills Energy Cost: <span style="color:darkred">'''+15%'''</span>
|-
|-
|'''[[Psimancer Staff]]'''[[File:Psimancer Staff.png|alt=|center]]
|'''[[Psimancer Staff]]'''[[File:Psimancer Staff.png|alt=|center]]

Revision as of 00:59, 29 February 2020

A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.

Staves

Item Damage DamageColumn.png Durability DurabilityColumn.png Price Gold.png Properties
Cammock
Crushing: 15 50 20 Block Chance: +5%
Fumble Chance: -2%
Skills Energy Cost: +5%
Travelling Staff Crushing: 15 65 60 Block Chance: +10%

Energy Restoration: +2%
Fumble Chance: -4%
Skills Energy Cost: +5%

Healer Staff
Crushing: 15 65 60 Block Chance: +7%
Health Restoration: +3%

Healing Efficiency: +15%
Skills Energy Cost: +5%

Conjurer Staff Crushing: 15

Arcane: 2

Unholy: 2

65 200 Magic Power: +5%

Block Chance: +5%
Energy Restoration: +3%
Psionic Power: +10%
Energy Drain: +10%
Skills Energy Cost: +5%

Goblin Staff
Crushing: 10

Poison: 6

Arcane: 1

65 200 Block Chance: +5%
Venomantic Power: +10%

Health Restoration: +6%
Skills Energy Cost: +5%

Pilgrim Staff
Crushing: 18 90 600 Armor Damage: +10%
Block Chance: +12%

Fumble Chance: -4%
Cooldowns Duration: -5%
Spells Energy Cost: -5%
Skills Energy Cost: -5%

Reinforced Staff
Crushing: 19 140 600 Armor Penetration: +10%

Armor Damage: +15%
Accuracy: +3%
Block Chance: +15%
Crit Chance: +3%
Fumble Chance: -3%
Skills Energy Cost: +10%

Monk Staff
Crushing: 15

Sacred: 3

90 600 Energy: +10

Block Chance: +10%
Magic Power: +8%
Health Restoration: +5%
Energy: +10
Skills Energy Cost: +5%

Metallic Staff Crushing: 19

Shock: 1

Arcane: 1

176 1500 Armor Penetration: +15%
Armor Damage: +20%

Stun Chance: +1%
Knockback Chance: +5%
Block Chance: +12%
Electromantic Power: +5%
Skills Energy Cost: +15%

Dwarven Staff
Crushing: 15

Fire: 5

125 1500 Block Chance: +10%

Pyromantic Power: +10%
Skills Energy Cost: +5%

Tribal Staff
Crushing: 13

Poison: 4 Arcane: 3

125 1500 Block Chance: +10%

Geomantic Power: +10%
Venomantic Power: +10%
Damage Taken: -5%
Healing Efficiency: +10%
Skills Energy Cost: +5%

Skadian Staff
Crushing: 15

Frost: 5

175 1500 Block Chance: +7%

Energy: +15
Energy Restoration: +3%
Cryomantic Power: +15%
Skills Energy Cost: +5%

Witch Staff
Crushing: 12

Arcane: 1

Unholy: 6

125 1500 Block Chance: +7%

Cooldowns Duration: -13%
Spells Energy Cost: -13%
Magic Power: +13%
Skills Energy Cost: +5%

Exquisite Staff
Crushing: 17

Arcane: 4

175 1500 Accuracy: +1%
Block Chance: +10%

Magic Power: +5%
Energy: +10
Energy Restoration: +1%
Skills Energy Cost: +15%

Priest Staff
Crushing: 20

Sacred: 4

220 3000 Energy: +5

Energy Restoration: +2%
Block Chance: +10%
Magic Power: +10%
Health Restoration: +2%
Healing Efficiency: +10%
Skills Energy Cost: +15%

Wizard Staff Crushing: 20

Arcane: 4

170 3000 Block Chance: +10%

Cooldowns Duration: -10%
Magic Power: +15%
Energy Drain: +5%
Skills Energy Cost: +15%

Hermit Staff
Crashing: 20

Arcane: 1 Sacred: 3

170 3000 Bonus Range: +1

Block Chance: +10%
Spells Energy Cost: -10%
Magic Power: +18%
Healing Efficiency: +15%
Skills Energy Cost: +5%

Shaman Staff
Crushing: 18

Poison: 3 Psionic: 3

170 3000 Block Chance: +10%
Skills Energy Cost: +10%
Orcish Staff
Crushing: 20

Arcane: 3 Sacred: 1

170 3000 Block Chance: +10%
Skills Energy Cost: +10%
Venomancer Staff
Crushing: 20

Poison: 6

270 4500 Armor Damage: +50%
Block Chance: +12%

Venomantic Power: +15%
Skills Energy Cost: +15%

Enchanter Staff
Crushing: 20

Fire: 2 Arcane: 2 Sacred: 3

270 4500 Energy Restoration: +2%
Spells Energy Cost: -10%

Cooldowns Duration: -10%
Block Chance: +12%
Magic Power: +20%
Arcanistic Power: +10%
Energy Drain: +15%
Skills Energy Cost: +15%

Pyromancer Staff
Crushing: 20

Fire: 6

270 4500 Energy: +7
Block Chance: +12%
Pyromantic Power: +15%

Crit Chance: +3%
Skills Energy Cost: +15%

Electromancer Staff
Piercing: 20

Shock: 6

220 4500 Armor Penetration: +20%
Accuracy: +5%

Block Chance: +12%
Electromantic Power: +15%
Skills Energy Cost: +15%

Astromancer Staff
Crushing: 20

Fire: 3 Sacred: 3

270 4500 Block Chance: +12%
Astromantic Power: +15%

Skills Energy Cost: +15%

Cryomancer Staff
Crushing: 20

Frost: 6

270 4500 Block Chance: +12%
Skills Energy Cost: +15%
Psimancer Staff
Crushing: 10

Psionic: 15

270 4500 Block Chance: +12%
Daze Chance: +7%

Stun Chance: +7%
Psimantic Power: +15%
Skills Energy Cost: +15%

Arcanist Staff
Crushing: 20

Arcane: 6

270 4500 Block Chance: +12%
Arcanistic Power: +15%

Skills Energy Cost: +15%

Geomancer Staff
Crushing: 27

Arcane: 1

220 4500 Daze Chance: +3%
Stun Chance: +3%

Knockback Chance: +3%
Block Chance: +15%
Geomantic Power: +15%
Health Restoration: +1%
Healing Efficiency: +5%
Skills Energy Cost: +15%

Necromancer Staff
Crushing: 20

Unholy: 6

300 5000 Block Chance: +13%
Fumble Chance: -6%

Crit Chance: +6%
Spells Energy Cost: -13%
Magic Power: +13%
Skills Energy Cost: +15%

Chronomancer Staff
Crushing: 20

Arcane: 3 Sacred: 3

222 4500 Block Chance: +12%
Energy Restoration: +5%

Cooldowns Duration: -20%
Chronomantic Power: +15%
Health Restoration: +5%
Skills Energy Cost: +15%

Orient Staff
Crushing: 20

Fire: 3 Shock: 2 Arcane: 3

220 4750 Armor Penetration: +10%
Energy Restoration: +7%

Block Chance: +12%
Spells Energy Cost: -7%
Cooldowns Duration: -7%
Magic Power: +7%
Arcanistic Power: +10%
Skills Energy Cost: +15%

Vampiric Staff
Rending: 13

Unholy: 13

220 5000 Bodypart Damage: +13%
Block Chance: +12%

Bleed Chance: +13%
Life Drain: +13%
Energy Drain: +13%
Healing Efficiency: +13%
Skills Energy Cost: +10%

Relict Staff
Crushing: 15

Arcane: 15 Sacred: 15

330 7500 Magic Power: +33%
Block Chance: +15%

Cooldowns Duration: -15%
Spells Energy Cost: -15%
Damage Taken: -10%
Skills Energy Cost: +20%

Sangvus Illumination
Crushing: 15

Fire: 15 Unholy 15

330 10000 Magic Power: +15%
Block Chance: +15%

Energy: +25
Energy Restoration: +10%
Pyromantic Power: +15%
Health Restoration: +5%
Skills Energy Cost: +25%