Staves

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Disambig.png This article is about a weapon class. For the corresponding skill tree, see Staffs (skill tree).

A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.

Critical Hit Bonus

Upon dealing Critical Damage, staves cleave through 3 tiles and replenish 10% of the character's Max Energy.

Staves

Item Rarity DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Cammock
Cammock
Common Crushing: 12
Arcane: 1
50 25
Fumble Chance: -3%
 
Travelling Staff
Travelling Staff
Common Crushing: 14
75 175
Block Chance: +2%
Block Power: +5
Fumble Chance: -2%
 
Healer Staff
Healer Staff
Common Crushing: 11
Sacred: 2
55 50
Health Restoration: +5%
Healing Efficiency: +20%
 
Conjurer Staff
Conjurer Staff
Common Crushing: 11
Arcane: 2
Unholy: 2
115 650
Energy Restoration: +1%
Magic Power: +5%
 
Pilgrim Staff
Pilgrim Staff
Common Crushing: 13
Sacred: 1
100 375
Armor Penetration: +5%
 
Block Chance: +4%
Block Power: +8
 
Reinforced Staff
Reinforced Staff
Common Crushing: 16
200 1000
Armor Penetration: +5%
 
Block Chance: +5%
Block Power: +10
Crit Chance: +2%
 
Monk Staff
Monk Staff
Common Crushing: 13
Sacred: 4
125 1450
Daze Chance: +3%
Knockback Chance: +3%
 
Block Chance: +3%
Block Power: +4
Counter Chance: +3%
 
Metallic Staff
Metallic Staff
Common Crushing: 14
Shock: 4
250 2000
Armor Penetration: +10%
 
Stagger Chance: +5%
 
Block Chance: +5%
Block Power: +12
 
Dwarven Staff
Dwarven Staff
Common Crushing: 12
Fire: 6
125 2000
Crit Chance: +2%
 
Spells Energy Cost: -5%
Cooldowns Duration: -5%
 
Skadian Staff
Skadian Staff
Common Crushing: 13
Frost: 6
200 2650
Block Chance: +5%
Block Power: +10
Fumble Chance: -3%
 
Magic Power: +5%
 
Witch Staff
Witch Staff
Common Crushing: 8
Arcane: 2
Unholy: 2
Sacred: 2
Psionic: 2
75 2650
Fumble Chance: -3%
 
Energy Restoration: +3%
Magic Power: +3%
 
Exquisite Staff
Exquisite Staff
Common Crushing: 17
Arcane: 2
250 3400
Armor Penetration: +10%
 
Block Chance: +6%
Block Power: +12
Crit Chance: +5%
 
Magic Power: +5%
 
Priest Staff
Priest Staff
Common Crushing: 16
Sacred: 4
350 4250
Armor Penetration: +10%
 
Block Chance: +5%
Damage Taken: -5%
 
Magic Power: +5%
 
Healing Efficiency: +15%
 
Wizard Staff
Wizard Staff
Common Crushing: 11
Arcane: 10
425 6400
Armor Penetration: +15%
 
Energy Restoration: +1%
Spells Energy Cost: -5%
Magic Power: +15%
 
Enchanter Staff
Enchanter Staff
Common Crushing: 14
Fire: 2
Arcane: 2
Sacred: 2
350 4250
Armor Penetration: +15%
 
Block Chance: +4%
 
Spells Energy Cost: -5%
Magic Power: +10%
 
Venomancer Staff
Venomancer Staff
Common Crushing: 17
Poison: 2
Caustic: 2
425 5250
Armor Damage: +50%
 
Bleed Chance: +5%
 
Cooldowns Duration: -5%
Venomantic Power: +15%
 
Health Restoration: +5%
Life Drain: +10%
 
Pyromancer Staff
Pyromancer Staff
Common Crushing: 17
Fire: 4
425 5250
Armor Penetration: +15%
 
Crit Chance: +5%
Bonus Range: +1
 
Energy: +5
Pyromantic Power: +15%
 
Electromancer Staff
Electromancer Staff
Common Crushing: 17
Shock: 4
425 5250
Armor Penetration: +15%
 
Energy Restoration: +10%
Spells Energy Cost: -10%
Electromantic Power: +15%
 
Astromancer Staff
Astromancer Staff
Common Crushing: 17
Fire: 2
Sacred: 2
425 5250
Armor Penetration: +15%
 
Energy: +10
Energy Restoration: +5%
Astromantic Power: +15%
 
Life Drain: +5%
Energy Drain: +5%
 
Cryomancer Staff
Cryomancer Staff
Common Crushing: 17
Frost: 4
425 5250
Daze Chance: +5%
Stagger Chance: +5%
 
Accuracy: +5%
 
Energy Restoration: +5%
Cryomantic Power: +15%
 
Psimancer Staff
Psimancer Staff
Common Crushing: 17
Psionic: 4
150 5250
Armor Penetration: +15%
 
Stagger Chance: +5%
Immobilization Chance: +5%
 
Psionic Power: +15%
 
Life Drain: +10%
 
Arcanist Staff
Arcanist Staff
Common Crushing: 17
Arcane: 4
425 5250
Armor Penetration: +15%
 
Energy: +5
Magic Power: +5%
Arcanistic Power: +15%
 
Energy Drain: +10%
 
Geomancer Staff
Geomancer Staff
Common Crushing: 17
Arcane: 4
500 5250
Armor Penetration: +15%
Armor Damage: +30%
 
Daze Chance: +5%
Stun Chance: +5%
Knockback Chance: +5%
 
Block Power: +5
Damage Taken: -5%
 
Geomantic Power: +15%
 
Necromancer Staff
Necromancer Staff
Unique Crushing: 10
Unholy: 11
200 6825
Spells Energy Cost: -6%
Magic Power: +6%
 
Energy Drain: +6%
 
Chronomancer Staff
Chronomancer Staff
Common Crushing: 15
Arcane: 2
Sacred: 2
Psionic: 2
425 5250
Fumble Chance: -5%
Dodge Chance: +5%
 
Cooldowns Duration: -10%
Chronomantic Power: +15%
 
Orient Staff
Orient Staff
Unique Crushing: 15
Fire: 2
Shock: 2
Arcane: 2
500 10010
Armor Penetration: +15%
 
Block Chance: +5%
Crit Chance: +5%
Counter Chance: +5%
 
Magic Power: +5%
 
UNOBTAINABLE
Vampiric Staff
Vampiric Staff
Unique Rending: 10
Unholy: 11
400 6825
Bodypart Damage: +13%
 
Bleed Chance: +13%
 
Life Drain: +13%
 
Relict Staff
Relict Staff
Unique Crushing: 13
Arcane: 4
Sacred: 4
650 13975
Armor Penetration: +15%
 
Spells Energy Cost: -5%
Cooldowns Duration: -5%
Magic Power: +20%