Difference between revisions of "Template:Skill list"

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old>Realpsojed
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old>Realpsojed
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{{#if: {{{5|}}} | {{MapArea|{{{5}}}|272|0|64|62}} {{#ifexist: File:{{{5}}}.png | [[File:{{{5}}}.png|{{{5}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{5|}}} | {{MapArea|{{{5}}}|272|0|64|62}} {{#ifexist: File:{{{5}}}.png | [[File:{{{5}}}.png|{{{5}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{6|}}} | {{MapArea|{{{6}}}|340|0|64|62}} {{#ifexist: File:{{{6}}}.png | [[File:{{{6}}}.png|{{{6}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{6|}}} | {{MapArea|{{{6}}}|340|0|64|62}} {{#ifexist: File:{{{6}}}.png | [[File:{{{6}}}.png|{{{6}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{7|}}} | {{MapArea|{{{7}}}|408|0|64|62}} {{#ifexist: File:{{{7}}}.png | [[File:{{{7}}}.png|{{{7}}}]] | [[File:Skill_locked.png]]}}}}</div>{{Clear}}
{{#if: {{{7|}}} | {{MapArea|{{{7}}}|408|0|64|62}} {{#ifexist: File:{{{7}}}.png | [[File:{{{7}}}.png|{{{7}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{8|}}} | {{MapArea|{{{8}}}|476|0|64|62}} {{#ifexist: File:{{{8}}}.png | [[File:{{{8}}}.png|{{{8}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{9|}}} | {{MapArea|{{{9}}}|544|0|64|62}} {{#ifexist: File:{{{9}}}.png | [[File:{{{9}}}.png|{{{9}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{10|}}} | {{MapArea|{{{10}}}|612|0|64|62}} {{#ifexist: File:{{{10}}}.png | [[File:{{{10}}}.png|{{{10}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{11|}}} | {{MapArea|{{{11}}}|680|0|64|62}} {{#ifexist: File:{{{11}}}.png | [[File:{{{11}}}.png|{{{11}}}]] | [[File:Skill_locked.png]]}}}}
{{#if: {{{12|}}} | {{MapArea|{{{12}}}|748|0|64|62}} {{#ifexist: File:{{{12}}}.png | [[File:{{{12}}}.png|{{{12}}}]] | [[File:Skill_locked.png]]}}}}</div>{{Clear}}
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[[Category:Formatting templates]]</noinclude>
[[Category:Formatting templates]]</noinclude>

Revision as of 13:20, 24 September 2020

Template-info.png Documentation

This template creates a row of left-floated skill icons that can be used on the Enemy NPC pages. {{MapArea}} is used to display skill tooltips on mouseover (used by ImageMap trick for skill templates).

Usage: Copy this code to any enemy NPC page and fill in the skill names.

{{Template:Skill_list|skill1|skill2|skill3|skill4|skill5|skill6|skill7}}

For example, filling in the skills of the Ancient Troll

{{Template:Skill_list|Rock Toss|Troll Regeneration|Claw Swipe|Deafening Roar|Shockwave}}

produces this result:


If the skills don't exist, instead it will produce locked skill icons. For example: