Difference between revisions of "Template:Test"

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(add consumable properties list)
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-->{{#vardefine:Noise Produced|{{:Weapon_data|{{{1}}}|Noise Produced}}}}<!--
-->{{#vardefine:Noise Produced|{{:Weapon_data|{{{1}}}|Noise Produced}}}}<!--
-->{{#vardefine:Stealth|{{:Weapon_data|{{{1}}}|Stealth}}}}
-->{{#vardefine:Stealth|{{:Weapon_data|{{{1}}}|Stealth}}}}
}}{{#switch: {{:Consumable_data|{{{1}}}|ItemType}}
|Food =
<!--
--- CONSUMABLE PROPERTIES ---
-->{{#vardefine:Hunger|{{:Consumable_data|{{{1}}}|Hunger}}}}<!--
-->{{#vardefine:Hunger Change|{{:Consumable_data|{{{1}}}|Hunger Change}}}}<!--
-->{{#vardefine:Hunger Resistance|{{:Consumable_data|{{{1}}}|Hunger Resistance}}}}<!--
-->{{#vardefine:Thirst|{{:Consumable_data|{{{1}}}|Thirst}}}}<!--
-->{{#vardefine:Thirst Change|{{:Consumable_data|{{{1}}}|Thisrt Change}}}}<!--
-->{{#vardefine:Intoxication|{{:Consumable_data|{{{1}}}|Intoxication Change}}}}<!--
-->{{#vardefine:Intoxication Resistance|{{:Consumable_data|{{{1}}}|Intoxication Resistance}}}}<!--
-->{{#vardefine:Pain|{{:Consumable_data|{{{1}}}|Pain}}}}<!--
-->{{#vardefine:Pain Change|{{:Consumable_data|{{{1}}}|Pain Change}}}}<!--
-->{{#vardefine:Pain Limit|{{:Consumable_data|{{{1}}}|Pain Limit}}}}<!--
-->{{#vardefine:Sanity|{{:Consumable_data|{{{1}}}|Sanity}}}}<!--
-->{{#vardefine:Sanity Change|{{:Consumable_data|{{{1}}}|Sanity Change}}}}<!--
-->{{#vardefine:Morale|{{:Consumable_data|{{{1}}}|Morale}}}}<!--
-->{{#vardefine:Morale Change|{{:Consumable_data|{{{1}}}|Morale Change}}}}<!--
-->{{#vardefine:Energy Replenishment|{{:Consumable_data|{{{1}}}|Energy Replenishment}}}}<!--
-->{{#vardefine:Health Replenishment|{{:Consumable_data|{{{1}}}|Health Replenishment}}}}<!--
-->{{#vardefine:Injury Treatment|{{:Consumable_data|{{{1}}}|Injury Treatment}}}}<!--
-->{{#vardefine:Immunity|{{:Consumable_data|{{{1}}}|Immunity}}}}<!--
-->{{#vardefine:Energy Restoration|{{:Consumable_data|{{{1}}}|Energy Restoration}}}}<!--
-->{{#vardefine:Health Restoration|{{:Consumable_data|{{{1}}}|Health Restoration}}}}<!--
-->{{#vardefine:Bleed Resistance|{{:Consumable_data|{{{1}}}|Bleed Resistance}}}}<!--
-->{{#vardefine:Healing Efficiency|{{:Consumable_data|{{{1}}}|Healing Efficiency}}}}<!--
-->{{#vardefine:Unholy Resistance|{{:Consumable_data|{{{1}}}|Unholy Resistance}}}}<!--
-->{{#vardefine:Crushing Resistance|{{:Consumable_data|{{{1}}}|Crushing Resistance}}}}<!--
-->{{#vardefine:Psionic Resistance|{{:Consumable_data|{{{1}}}|Psionic Resistance}}}}<!--
-->{{#vardefine:Poison Resistance|{{:Consumable_data|{{{1}}}|Poison Resistance}}}}<!--
-->{{#vardefine:Max Health|{{:Consumable_data|{{{1}}}|Max Health}}}}
}}<!--
}}<!--
-->{{#switch: {{:Armor data|{{{1}}}|ArmorType}}
-->{{#switch: {{:Armor data|{{{1}}}|ArmorType}}
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-->{{#if: {{#var:Injury Treatment}} | <div style="order: 148;"> {{Translate|Injury Treatment|Properties}}: {{#ifeq: {{ROOTPAGENAME}} | {{{1}}} | <div style="float: right;color:white;">{{#var:Injury Treatment}}</div></div> | <span style="color:white;">{{#var:Injury Treatment}}</span></div>}}| }}<!--
-->{{#if: {{#var:Injury Treatment}} | <div style="order: 148;"> {{Translate|Injury Treatment|Properties}}: {{#ifeq: {{ROOTPAGENAME}} | {{{1}}} | <div style="float: right;color:white;">{{#var:Injury Treatment}}</div></div> | <span style="color:white;">{{#var:Injury Treatment}}</span></div>}}| }}<!--
-->{{#if: {{#var:Immunity}} | <div style="order: 149;"> {{Translate|Immunity|Properties}}: {{#ifeq: {{ROOTPAGENAME}} | {{{1}}} | <div style="float: right;color:white;">{{#var:Immunity}}</div></div> | <span style="color:white;">{{#var:Immunity}}</span></div>}}| }}<!--
-->{{#if: {{#var:Immunity}} | <div style="order: 149;"> {{Translate|Immunity|Properties}}: {{#ifeq: {{ROOTPAGENAME}} | {{{1}}} | <div style="float: right;color:white;">{{#var:Immunity}}</div></div> | <span style="color:white;">{{#var:Immunity}}</span></div>}}| }}<!--
-->{{#if: {{#var:Hunger}}{{#var:Hunger Change}}{{#var:Hunger Resistance}}{{#var:Thirst}}{{#var:Thirst Change}}{{#var:Intoxication}}{{#var:Intoxication Change}}{{#var:Intoxication Resistance}}{{#var:Pain}}{{#var:Pain Change}}{{#var:Pain Limit}}{{#var:Sanity}}{{#var:Sanity Change}}{{#var:Morale}}{{#var:Morale Change}}{{#var:Energy Replenishment}}{{#var:Health Replenishment}}{{#var:Injury Treatment}}{{#var:Immunity}} | <div style="order: 150;"> </div> | }}<!--
-->{{#if: {{#var:Max Health}} | <div style="order: 150;"> {{Translate|Max Health|Properties}}: {{#ifeq: {{ROOTPAGENAME}} | {{{1}}} | <div style="float: right;color:white;">{{#var:Max Health}}</div></div> | <span style="color:white;">{{#var:Max Health}}</span></div>}}| }}<!--
-->{{#if: {{#var:Hunger}}{{#var:Hunger Change}}{{#var:Hunger Resistance}}{{#var:Thirst}}{{#var:Thirst Change}}{{#var:Intoxication}}{{#var:Intoxication Change}}{{#var:Intoxication Resistance}}{{#var:Pain}}{{#var:Pain Change}}{{#var:Pain Limit}}{{#var:Sanity}}{{#var:Sanity Change}}{{#var:Morale}}{{#var:Morale Change}}{{#var:Energy Replenishment}}{{#var:Health Replenishment}}{{#var:Injury Treatment}}{{#var:Immunity}} | <div style="order: 160;"> </div> | }}<!--
--></div></includeonly><noinclude>{{Doc}}[[Category:Templates]]</noinclude>
--></div></includeonly><noinclude>{{Doc}}[[Category:Templates]]</noinclude>

Revision as of 15:51, 21 June 2022

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