Difference between revisions of "Template:Test"

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m (remove % from vision)
m (bonus range shouldn't have %)
 
(One intermediate revision by the same user not shown)
Line 20: Line 20:
|Cloaks
|Cloaks
|Amulets
|Amulets
|Rings =  
|Rings
|Tools & Traps =  
|#default = float:right;
|#default = float:right;
}}}}{{#ifeq: {{:Weapon_data|{{{1}}}}}|Data does not exist.||{{#vardefine:Datastring|{{:Weapon_data|{{{1}}}}}}}<!--
}}}}{{#ifeq: {{:Weapon_data|{{{1}}}}}|Data does not exist.||{{#vardefine:Datastring|{{:Weapon_data|{{{1}}}}}}}<!--
Line 253: Line 254:
-->{{#if: {{#var:Damage Taken}} | <div style="order: 81;"> {{Translate|Damage Taken|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Taken}}>0|{{c|-|+{{#var:Damage Taken}}%}}|{{c|+|{{#var:Damage Taken}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Damage Taken}} | <div style="order: 81;"> {{Translate|Damage Taken|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Taken}}>0|{{c|-|+{{#var:Damage Taken}}%}}|{{c|+|{{#var:Damage Taken}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Damage Reflection}} | <div style="order: 82;"> {{Translate|Damage Reflection|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Reflection}}>0|{{c|+|+{{#var:Damage Reflection}}%}}|{{c|-|{{#var:Damage Reflection}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Damage Reflection}} | <div style="order: 82;"> {{Translate|Damage Reflection|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Reflection}}>0|{{c|+|+{{#var:Damage Reflection}}%}}|{{c|-|{{#var:Damage Reflection}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Bonus Range}} | <div style="order: 83;"> {{Translate|Bonus Range|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Bonus Range}}>0|{{c|+|+{{#var:Bonus Range}}%}}|{{c|-|{{#var:Bonus Range}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Bonus Range}} | <div style="order: 83;"> {{Translate|Bonus Range|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Bonus Range}}>0|{{c|+|+{{#var:Bonus Range}}}}|{{c|-|{{#var:Bonus Range}}}}}}</span></div>| }}<!--
-->{{#if: {{#var:Backfire Chance}} | <div style="order: 84;"> {{Translate|Backfire Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Chance}}>0|{{c|-|+{{#var:Backfire Chance}}%}}|{{c|+|{{#var:Backfire Chance}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Backfire Chance}} | <div style="order: 84;"> {{Translate|Backfire Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Chance}}>0|{{c|-|+{{#var:Backfire Chance}}%}}|{{c|+|{{#var:Backfire Chance}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Backfire Damage}} | <div style="order: 85;"> {{Translate|Backfire Damage|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Damage}}>0|{{c|-|+{{#var:Backfire Damage}}%}}|{{c|+|{{#var:Backfire Damage}}%}}}}</span></div>| }}<!--
-->{{#if: {{#var:Backfire Damage}} | <div style="order: 85;"> {{Translate|Backfire Damage|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Damage}}>0|{{c|-|+{{#var:Backfire Damage}}%}}|{{c|+|{{#var:Backfire Damage}}%}}}}</span></div>| }}<!--

Latest revision as of 21:45, 20 June 2023

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