Difference between revisions of "Two-handed Mace skill data"

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|Modifiers=Strength
|Modifiers=Strength
|Requirements=- Requires a two-handed mace
|Requirements=- Requires a two-handed mace
|Description=Delivers a strike to three adjacent tiles with {{Pos|+75%}} Knockback Chance and {{Pos|+75%}} Armor Damage.<br><br>Grants {{Pos|-15%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br> The effect stacks up to {{W|2}} times. <br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{W|2-3}} turns cooldown.
|Description=Delivers a strike to three adjacent tiles with {{Pos|+75%}} Knockback Chance and {{Pos|+75%}} Armor Damage.<br><br>Grants {{Pos|-15%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br> The effect stacks up to {{W|2}} times. <br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{neg|2-3}} turns cooldown.
|Formuladesc=Delivers a strike to three adjacent tiles with {{Pos|+(60 + (1.5 * STR))%}} Knockback Chance and {{Pos|+(25 + (5 * STR))%}} Armor Damage.<br><br>Grants {{Pos|-15%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br> The effect stacks up to {{W|2}} times. <br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{W|2-3}} turns cooldown.
|Formuladesc=Delivers a strike to three adjacent tiles with {{Pos|+(60 + (1.5 * STR))%}} Knockback Chance and {{Pos|+(25 + (5 * STR))%}} Armor Damage.<br><br>Grants {{Pos|-15%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br> The effect stacks up to {{W|2}} times. <br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{neg|2-3}} turns cooldown.
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a two-handed mace
|Requirements=- Requires a two-handed mace
|Description=Activates {{Pos|"Striker Stance"}} for {{W|6}} turns:<br><br>{{Pos|+5%}} Crit Chance<br>{{Pos|+15%}} Knockback Chance<br>{{Pos|+10%}} Armor Penetration.<br>{{Pos|+15%}} Stagger Chance<br>Grants each {{W|3rd}} strike {{Pos|+100%}} Daze Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Basic two-handed mace strikes prolong the effect's duration by {{Pos|1}} turn (up to {{W|15}}) but reduce its number of stacks.<br><br>Only one {{W|Stance}} can be active at a time. <br><br>If affected by {{Pos|"Mighty Swing"}}, using this skill delivers a strike to a random adjacent enemy.
|Description=Activates {{Pos|"Striker Stance"}} for {{W|12}} turns:<br><br>{{Pos|+5%}} Crit Chance<br>{{Pos|+15%}} Knockback Chance<br>{{Pos|+10%}} Armor Penetration.<br>{{Pos|+15%}} Stagger Chance<br>Grants each {{W|third}} strike {{Pos|+100%}} Daze Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Basic two-handed mace strikes prolong the effect's duration by {{Pos|1}} turn (up to {{W|15}}) but reduce its number of stacks.<br><br>Only one {{W|Stance}} effect can be active at a time. <br><br>If affected by {{Pos|"Mighty Swing"}}, using this skill delivers a strike to a random adjacent enemy.
|#default = }}
|#default = }}



Latest revision as of 15:18, 15 January 2024

Page for all Stoneshard Two-Handed Mace skill data.