Difference between revisions of "Wetness"

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'''Wet''' is a Physical State you can gain after being in water or rain. It can stack up to a maximum of 360 turns (one stack per turn as long as the character is subjected to rain). It decreases one stack per turn as long as the character is not subjected to rain or water.
'''Wet''' is a Physical State you gain from standing in the rain or after being Frozen.
 
* Wet can stack up to a maximum of 360 turns, one stack per turn as long as the character is subjected to rain.
* Wet decreases one stack per turn as long as the character is not subjected to rain.
* When the duration of [[Frozen]] debuff ends, it applies Wet for 30 turns.





Latest revision as of 21:00, 21 November 2021


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Wet is a Physical State you gain from standing in the rain or after being Frozen.

  • Wet can stack up to a maximum of 360 turns, one stack per turn as long as the character is subjected to rain.
  • Wet decreases one stack per turn as long as the character is not subjected to rain.
  • When the duration of Frozen debuff ends, it applies Wet for 30 turns.


Wetness
Physical
Frost Resistance
-75%
Fire Resistance
+50%
Shock Resistance
-100%


Wetness