Difference between revisions of "Agility"
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Agility influences your finesse in combat. | Agility influences your finesse in combat. It affects ''Dodge Chance'', ''Counter Chance'', ''Crit Chance'', ''Fumble Chance'', ''Stealth'' and ''Lock-picking & Disarming''.<br> | ||
It affects Dodge Chance, Counter Chance, Crit Chance, Fumble Chance, Stealth and Lock- | |||
Each point gives you: | Each point gives you: | ||
+0.5% Dodge Chance | * +0.5% [[Dodge Chance]] | ||
* +0.5% [[Counter Chance]] | |||
+0.5% Counter Chance | * +0.5% [[Crit Chance]] | ||
* -0.25% [[Fumble Chance]] | |||
+0.5% Crit Chance | * +0.5% [[Stealth]] | ||
* +1% [[Lock-picking & Disarming]] | |||
-0.25% Fumble Chance | |||
+0.5% Stealth | |||
+1% Lock-picking & Disarming | |||
[[Category:Ability Score]] | [[Category:Ability Score]] |
Revision as of 18:43, 20 May 2020
Agility influences your finesse in combat. It affects Dodge Chance, Counter Chance, Crit Chance, Fumble Chance, Stealth and Lock-picking & Disarming.
Each point gives you:
- +0.5% Dodge Chance
- +0.5% Counter Chance
- +0.5% Crit Chance
- -0.25% Fumble Chance
- +0.5% Stealth
- +1% Lock-picking & Disarming