Difference between revisions of "Megalomania"
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}}</includeonly><noinclude>{{stub}}'''Megalomania''' is a {{C|State|'''State'''}} of mind. | }}</includeonly><noinclude>{{stub}}'''Megalomania''' is a {{C|State|'''State'''}} of mind. | ||
* When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities. | |||
* Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about. | |||
{{/Tooltip}} | {{/Tooltip}} | ||
[[Category:Condition]] | [[Category:Condition]] | ||
</noinclude> | </noinclude> |
Revision as of 11:10, 11 June 2020
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Megalomania is a State of mind.
- When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities.
- Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about.