Difference between revisions of "Massacre (Condition)"

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(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical}} |Properties1 = Armor Penetration |Values1 = {{c|+|+5%}} |Properties2 = Crit Chance |Values2 = {{c|+|+2.5%}} |P...")
 
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|ConditionType =  {{c|Physical}}
|ConditionType =  {{c|Physical}}
|Properties1 = Armor Penetration
|Properties1 = Armor Penetration
|Values1 = {{c|+|+5%}}
|Values1 = {{c|+|+7.5%}}
|Properties2 = Crit Chance
|Properties2 = Crit Chance
|Values2 = {{c|+|+2.5%}}
|Values2 = {{c|+|+2.5%}}
|Properties3 = Bodypart Damage
|Properties3 = Bodypart Damage
|Values3 = {{c|+|+20%}}
|Values3 = {{c|+|+25%}}
|Properties4 = Bleed Chance
|Properties4 = Bleed Chance
|Values4 = {{c|+|+7.5%}}
|Values4 = {{c|+|+10%}}
|PropertyText = Each successful attack grants an additional stack of the effect (up to 6) and prolongs its duration by 1 turn.  
|PropertyText = Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).<br><br>Basic axe attacks decrease the number of stacks, but prolong the effect's duration by {{c|+|1}} turn.<br><br>Only one stance effect can be active at a time.
|Description =  
|Description =  
|Title = Massacre
|Title = Massacre

Latest revision as of 21:39, 21 November 2021


This article is a stub. You can help Stoneshard wiki by expanding it.

Massacre is a Physical condition applied by the Massacre skill.

Massacre
Physical
Armor Penetration
+7.5%
Crit Chance
+2.5%
Bodypart Damage
+25%
Bleed Chance
+10%

Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).

Basic axe attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.

Only one stance effect can be active at a time.


Massacre (Condition)