Difference between revisions of "Massacre (Condition)"
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|ConditionType = {{c|Physical}} | |ConditionType = {{c|Physical}} | ||
|Properties1 = Armor Penetration | |Properties1 = Armor Penetration | ||
|Values1 = {{c|+|+ | |Values1 = {{c|+|+7.5%}} | ||
|Properties2 = Crit Chance | |Properties2 = Crit Chance | ||
|Values2 = {{c|+|+2.5%}} | |Values2 = {{c|+|+2.5%}} |
Latest revision as of 21:39, 21 November 2021
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Massacre is a Physical condition applied by the Massacre skill.
Massacre
Physical
Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).
Basic axe attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.
Only one stance effect can be active at a time.
Physical
Armor Penetration
+7.5%
Crit Chance
+2.5%
Bodypart Damage
+25%
Bleed Chance
+10%
Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).
Basic axe attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.
Only one stance effect can be active at a time.