Difference between revisions of "Paw Injury"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Counter Chance |Values1 = {{c|-|-10%}} |Properties2 = Morale Chance |Values2 = {{c|-|-0.0...") |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|Physical|Wound}} | |ConditionType = {{c|Physical|Wound}} | ||
|Properties1 = | |Properties1 = Morale Chance | ||
|Values1 = {{c|-|- | |Values1 = {{c|-|-0.05%}} | ||
|Properties2 = | |Properties2 = Pain Limit | ||
|Values2 = {{c|-| | |Values2 = {{c|-|+20}} | ||
|Properties3 = | |Properties3 = Dodge Chance | ||
|Values3 = {{c|-| | |Values3 = {{c|-|-15%}} | ||
|Properties4 = | |Properties4 = Agility | ||
|Values4 = {{c|-| | |Values4 = {{c|-|[-0.1*AGL]}} | ||
|Properties5 = | |Properties5 = Noise Produced | ||
|Values5 = {{c|-| | |Values5 = {{c|-|+20%}} | ||
|Properties6 = | |Properties6 = Energy | ||
|Values6 = {{c|-|- | |Values6 = {{c|-|[-0.15*Max Energy]}} | ||
|Properties7 = Pain Change | |Properties7 = Pain Change | ||
|Values7 = {{c|-|+0. | |Values7 = {{c|-|+0.5%}} | ||
|PropertyText = | |PropertyText = | ||
|Description = | |Description = |
Latest revision as of 21:53, 21 November 2021
This article is a stub. You can help Stoneshard wiki by expanding it. |
Paw Injury is a Wound condition applied when an animal's paw gets moderately damaged. See Injuries for more information.